[AArch64] Add SVE2 implementations of NV{12,21}ToRGB24Row

Now that we have the `_2X` versions of the macros we can use these to
implement `ToRGB24` kernels. These cannot use the bottom/top approach
previously used by other SVE kernels since there are three rather than
two or four elements each.

Reduction in runtimes observed compared to the existing Neon
implementations:

            | NV12ToRGB24Row | NV21ToRGB24Row
Cortex-A510 |         -60.7% |         -60.7%
Cortex-A520 |         -46.0% |         -46.0%
Cortex-A715 |         -25.2% |         -25.2%
Cortex-A720 |         -25.2% |         -25.2%
  Cortex-X2 |         -28.9% |         -29.0%
  Cortex-X3 |         -28.2% |         -28.1%
  Cortex-X4 |         -30.8% |         -30.7%
Cortex-X925 |         -28.8% |         -28.9%

Change-Id: I39853d124bfdcac38584109870b398b8ecd5b632
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6067149
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
3 files changed
tree: 8b136c968f1253f6e0e45237e61249c442991426
  1. build_overrides/
  2. docs/
  3. include/
  4. infra/
  5. riscv_script/
  6. source/
  7. tools_libyuv/
  8. unit_test/
  9. util/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. .vpython
  14. .vpython3
  15. Android.bp
  16. Android.mk
  17. AUTHORS
  18. BUILD.gn
  19. CM_linux_packages.cmake
  20. CMakeLists.txt
  21. codereview.settings
  22. DEPS
  23. DIR_METADATA
  24. download_vs_toolchain.py
  25. libyuv.gni
  26. libyuv.gyp
  27. libyuv.gypi
  28. LICENSE
  29. linux.mk
  30. OWNERS
  31. PATENTS
  32. PRESUBMIT.py
  33. public.mk
  34. pylintrc
  35. README.chromium
  36. README.md
  37. winarm.mk
README.md

libyuv is an open source project that includes YUV scaling and conversion functionality.

  • Scale YUV to prepare content for compression, with point, bilinear or box filter.
  • Convert to YUV from webcam formats for compression.
  • Convert to RGB formats for rendering/effects.
  • Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
  • Optimized for SSSE3/AVX2 on x86/x64.
  • Optimized for Neon/SVE2/SME on Arm.
  • Optimized for MSA on Mips.
  • Optimized for RVV on RISC-V.

Development

See Getting started for instructions on how to get started developing.

You can also browse the docs directory for more documentation.