| /* |
| * Copyright 2021 The LibYuv Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| // This utility computes values needed to generate yuvconstants based on |
| // white point values. |
| // The yuv formulas are tuned for 8 bit YUV channels. |
| |
| // For those MCs that can be represented as kr and kb: |
| // Full range |
| // float M[3][3] |
| // {{1,0,2*(1-kr)},{1,-((2*kb)/((2-kb)*(1-kb-kr))),-((2*kr)/((2-kr)*(1-kb-kr)))},{1,2*(1-kb),0}}; |
| // float B[3] |
| // {1+(256*(1-kr))/255,1-(256*kb)/(255*(2-kb)*(1-kb-kr))-(256*kr)/(255*(2-kr)*(1-kb-kr)),1+(256*(1-kb))/255}; |
| // Limited range |
| // float M[3][3] |
| // {{85/73,0,255/112-(255*kr)/112},{85/73,-((255*kb)/(112*(2-kb)*(1-kb-kr))),-((255*kr)/(112*(2-kr)*(1-kb-kr)))},{85/73,255/112-(255*kb)/112,0}}; |
| // float B[3] |
| // {77662/43435-(1537*kr)/1785,203/219-(1537*kb)/(1785*(2-kb)*(1-kb-kr))-(1537*kr)/(1785*(2-kr)*(1-kb-kr)),77662/43435-(1537*kb)/1785}; |
| |
| // mc bt |
| // 1 bt.709 KR = 0.2126; KB = 0.0722 |
| // 4 fcc KR = 0.30; KB = 0.11 |
| // 6 bt.601 KR = 0.299; KB = 0.114 |
| // 7 SMPTE 240M KR = 0.212; KB = 0.087 |
| // 10 bt2020 KR = 0.2627; KB = 0.0593 |
| |
| // BT.709 full range YUV to RGB reference |
| // R = Y + V * 1.5748 |
| // G = Y - U * 0.18732 - V * 0.46812 |
| // B = Y + U * 1.8556 |
| // KR = 0.2126 |
| // KB = 0.0722 |
| |
| // https://mymusing.co/bt601-yuv-to-rgb-conversion-color/ |
| |
| // // Y contribution to R,G,B. Scale and bias. |
| // #define YG 16320 /* round(1.000 * 64 * 256 * 256 / 257) */ |
| // #define YB 32 /* 64 / 2 */ |
| // |
| // // U and V contributions to R,G,B. |
| // #define UB 113 /* round(1.77200 * 64) */ |
| // #define UG 22 /* round(0.34414 * 64) */ |
| // #define VG 46 /* round(0.71414 * 64) */ |
| // #define VR 90 /* round(1.40200 * 64) */ |
| // |
| // // Bias values to round, and subtract 128 from U and V. |
| // #define BB (-UB * 128 + YB) |
| // #define BG (UG * 128 + VG * 128 + YB) |
| // #define BR (-VR * 128 + YB) |
| |
| int round(float v) { |
| return (int)(v + 0.5); |
| } |
| |
| int main(int argc, const char* argv[]) { |
| if (argc < 2) { |
| printf("color kr kb\n"); |
| return -1; |
| } |
| float kr = atof(argv[1]); |
| float kb = atof(argv[2]); |
| float kg = 1 - kr - kb; |
| |
| float vr = 2 * (1 - kr); |
| float ug = 2 * ((1 - kb) * kb / kg); |
| float vg = 2 * ((1 - kr) * kr / kg); |
| float ub = 2 * (1 - kb); |
| |
| printf("Full range\n"); |
| printf("R = Y + V * %5f\n", vr); |
| printf("G = Y - U * %6f - V * %6f\n", ug, vg); |
| printf("B = Y + U * %5f\n", ub); |
| |
| printf("KR = %4f; ", kr); |
| printf("KB = %4f\n", kb); |
| // printf("KG = %4f\n", kg); |
| // #define YG 16320 /* round(1.000 * 64 * 256 * 256 / 257) */ |
| // #define YB 32 /* 64 / 2 */ |
| // |
| // // U and V contributions to R,G,B. |
| |
| printf("UB %-3d /* round(%f * 64) */\n", round(ub * 64), ub); |
| printf("UG %-3d /* round(%f * 64) */\n", round(ug * 64), ug); |
| printf("VG %-3d /* round(%f * 64) */\n", round(vg * 64), vg); |
| printf("VR %-3d /* round(%f * 64) */\n", round(vr * 64), vr); |
| |
| vr = 255.f / 224.f * 2 * (1 - kr); |
| ug = 255.f / 224.f * 2 * ((1 - kb) * kb / kg); |
| vg = 255.f / 224.f * 2 * ((1 - kr) * kr / kg); |
| ub = 255.f / 224.f * 2 * (1 - kb); |
| |
| printf("Limited range\n"); |
| printf("R = (Y - 16) * 1.164 + V * %5f\n", vr); |
| printf("G = (Y - 16) * 1.164 - U * %6f - V * %6f\n", ug, vg); |
| printf("B = (Y - 16) * 1.164 + U * %5f\n", ub); |
| |
| // printf("KG = %4f\n", kg); |
| // #define YG 16320 /* round(1.000 * 64 * 256 * 256 / 257) */ |
| // #define YB 32 /* 64 / 2 */ |
| // |
| // // U and V contributions to R,G,B. |
| |
| printf("UB %-3d /* round(%f * 64) */\n", round(ub * 64), ub); |
| printf("UG %-3d /* round(%f * 64) */\n", round(ug * 64), ug); |
| printf("VG %-3d /* round(%f * 64) */\n", round(vg * 64), vg); |
| printf("VR %-3d /* round(%f * 64) */\n", round(vr * 64), vr); |
| |
| return 0; |
| } |