libgit2
is a portable, pure C implementation of the Git core methods provided as a re-entrant linkable library with a solid API, allowing you to write native speed custom Git applications in any language with bindings.
libgit2
is licensed under a very permissive license (GPLv2 with a special Linking Exception). This basically means that you can link it (unmodified) with any kind of software without having to release its source code. Additionally, the example code has been released to the public domain (see the separate license for more information).
Join us on Slack
Visit slack.libgit2.org to sign up, then join us in #libgit2
. If you prefer IRC, you can also point your client to our slack channel once you've registered.
Getting Help
If you have questions about the library, please be sure to check out the API documentation. If you still have questions, reach out to us on Slack or post a question on StackOverflow (with the libgit2
tag).
Reporting Bugs
Please open a GitHub Issue and include as much information as possible. If possible, provide sample code that illustrates the problem you‘re seeing. If you’re seeing a bug only on a specific repository, please provide a link to it if possible.
We ask that you not open a GitHub Issue for help, only for bug reports.
libgit2 provides you with the ability to manage Git repositories in the programming language of your choice. It's used in production to power many applications including GitHub.com, Plastic SCM and Visual Studio Team Services.
It does not aim to replace the git tool or its user-facing commands. Some APIs resemble the plumbing commands as those align closely with the concepts of the Git system, but most commands a user would type are out of scope for this library to implement directly.
The library provides:
As libgit2 is purely a consumer of the Git system, we have to adjust to changes made upstream. This has two major consequences:
While the library provides git functionality without the need for dependencies, it can make use of a few libraries to add to it:
The library needs to keep track of some global state. Call
git_libgit2_init();
before calling any other libgit2 functions. You can call this function many times. A matching number of calls to
git_libgit2_shutdown();
will free the resources. Note that if you have worker threads, you should call git_libgit2_shutdown
after those threads have exited. If you require assistance coordinating this, simply have the worker threads call git_libgit2_init
at startup and git_libgit2_shutdown
at shutdown.
See THREADING for information
See CONVENTIONS for an overview of the external and internal API/coding conventions we use.
libgit2
builds cleanly on most platforms without any external dependencies. Under Unix-like systems, like Linux, *BSD and Mac OS X, libgit2 expects pthreads
to be available; they should be installed by default on all systems. Under Windows, libgit2 uses the native Windows API for threading.
The libgit2
library is built using CMake (version 2.8 or newer) on all platforms.
On most systems you can build the library using the following commands
$ mkdir build && cd build $ cmake .. $ cmake --build .
Alternatively you can point the CMake GUI tool to the CMakeLists.txt file and generate platform specific build project or IDE workspace.
Once built, you can run the tests from the build
directory with the command
$ make test
Alternatively you can run the test suite directly using,
$ ./libgit2_clar
To install the library you can specify the install prefix by setting:
$ cmake .. -DCMAKE_INSTALL_PREFIX=/install/prefix $ cmake --build . --target install
For more advanced use or questions about CMake please read https://cmake.org/Wiki/CMake_FAQ.
The following CMake variables are declared:
BIN_INSTALL_DIR
: Where to install binaries to.LIB_INSTALL_DIR
: Where to install libraries to.INCLUDE_INSTALL_DIR
: Where to install headers to.BUILD_SHARED_LIBS
: Build libgit2 as a Shared Library (defaults to ON)BUILD_CLAR
: Build Clar-based test suite (defaults to ON)THREADSAFE
: Build libgit2 with threading support (defaults to ON)STDCALL
: Build libgit2 as stdcall
. Turn off for cdecl
(Windows; defaults to ON)CMake lets you specify a few variables to control the behavior of the compiler and linker. These flags are rarely used but can be useful for 64-bit to 32-bit cross-compilation.
CMAKE_C_FLAGS
: Set your own compiler flagsCMAKE_FIND_ROOT_PATH
: Override the search path for librariesZLIB_LIBRARY
, OPENSSL_SSL_LIBRARY
AND OPENSSL_CRYPTO_LIBRARY
: Tell CMake where to find those specific librariesIf you want to build a universal binary for Mac OS X, CMake sets it all up for you if you use -DCMAKE_OSX_ARCHITECTURES="i386;x86_64"
when configuring.
You need to run the CMake commands from the Visual Studio command prompt, not the regular or Windows SDK one. Select the right generator for your version with the `-G “Visual Studio X” option.
See the website for more detailed instructions.
Extract toolchain from NDK using, make-standalone-toolchain.sh
script. Optionally, crosscompile and install OpenSSL inside of it. Then create CMake toolchain file that configures paths to your crosscompiler (substitute {PATH}
with full path to the toolchain):
SET(CMAKE_SYSTEM_NAME Linux) SET(CMAKE_SYSTEM_VERSION Android) SET(CMAKE_C_COMPILER {PATH}/bin/arm-linux-androideabi-gcc) SET(CMAKE_CXX_COMPILER {PATH}/bin/arm-linux-androideabi-g++) SET(CMAKE_FIND_ROOT_PATH {PATH}/sysroot/) SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
Add -DCMAKE_TOOLCHAIN_FILE={pathToToolchainFile}
to cmake command when configuring.
Here are the bindings to libgit2 that are currently available:
If you start another language binding to libgit2, please let us know so we can add it to the list.
We welcome new contributors! We have a number of issues marked as “up for grabs” and “easy fix” that are good places to jump in and get started. There's much more detailed information in our list of outstanding projects.
Please be sure to check the contribution guidelines to understand our workflow, and the libgit2 coding conventions.
libgit2
is under GPL2 with linking exception. This means you can link to and use the library from any program, proprietary or open source; paid or gratis. However, if you modify libgit2 itself, you must distribute the source to your modified version of libgit2.
See the COPYING file for the full license text.