blob: edc51b7802847e4ccd82674098134a32f7afefab [file] [log] [blame]
/**
* @license
* Copyright 2015 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/**
* Client module
*
* This module contains the factory method for creating Client classes, and the
* method calling code for all types of methods.
*
* @example <caption>Create a client and call a method on it</caption>
*
* var proto_obj = grpc.load(proto_file_path);
* var Client = proto_obj.package.subpackage.ServiceName;
* var client = new Client(server_address, client_credentials);
* var call = client.unaryMethod(arguments, callback);
*/
'use strict';
var _ = require('lodash');
var arguejs = require('arguejs');
var grpc = require('./grpc_extension');
var common = require('./common');
var Metadata = require('./metadata');
var constants = require('./constants');
var EventEmitter = require('events').EventEmitter;
var stream = require('stream');
var Readable = stream.Readable;
var Writable = stream.Writable;
var Duplex = stream.Duplex;
var util = require('util');
var version = require('../../../package.json').version;
/**
* Initial response metadata sent by the server when it starts processing the
* call
* @event grpc~ClientUnaryCall#metadata
* @type {grpc.Metadata}
*/
/**
* Status of the call when it has completed.
* @event grpc~ClientUnaryCall#status
* @type grpc~StatusObject
*/
util.inherits(ClientUnaryCall, EventEmitter);
/**
* An EventEmitter. Used for unary calls.
* @constructor grpc~ClientUnaryCall
* @extends external:EventEmitter
* @param {grpc.internal~Call} call The call object associated with the request
*/
function ClientUnaryCall(call) {
EventEmitter.call(this);
this.call = call;
}
util.inherits(ClientWritableStream, Writable);
/**
* A stream that the client can write to. Used for calls that are streaming from
* the client side.
* @constructor grpc~ClientWritableStream
* @extends external:Writable
* @borrows grpc~ClientUnaryCall#cancel as grpc~ClientWritableStream#cancel
* @borrows grpc~ClientUnaryCall#getPeer as grpc~ClientWritableStream#getPeer
* @borrows grpc~ClientUnaryCall#event:metadata as
* grpc~ClientWritableStream#metadata
* @borrows grpc~ClientUnaryCall#event:status as
* grpc~ClientWritableStream#status
* @param {grpc.internal~Call} call The call object to send data with
* @param {grpc~serialize=} [serialize=identity] Serialization
* function for writes.
*/
function ClientWritableStream(call, serialize) {
Writable.call(this, {objectMode: true});
this.call = call;
this.serialize = common.wrapIgnoreNull(serialize);
this.on('finish', function() {
var batch = {};
batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(batch, function() {});
});
}
/**
* Write a message to the request stream. If serializing the argument fails,
* the call will be cancelled and the stream will end with an error.
* @name grpc~ClientWritableStream#write
* @kind function
* @override
* @param {*} message The message to write. Must be a valid argument to the
* serialize function of the corresponding method
* @param {grpc.writeFlags} flags Flags to modify how the message is written
* @param {Function} callback Callback for when this chunk of data is flushed
* @return {boolean} As defined for [Writable]{@link external:Writable}
*/
/**
* Attempt to write the given chunk. Calls the callback when done. This is an
* implementation of a method needed for implementing stream.Writable.
* @private
* @param {*} chunk The chunk to write
* @param {grpc.writeFlags} encoding Used to pass write flags
* @param {function(Error=)} callback Called when the write is complete
*/
function _write(chunk, encoding, callback) {
/* jshint validthis: true */
var batch = {};
var message;
var self = this;
if (this.writeFailed) {
/* Once a write fails, just call the callback immediately to let the caller
flush any pending writes. */
setImmediate(callback);
return;
}
try {
message = this.serialize(chunk);
} catch (e) {
/* Sending this error to the server and emitting it immediately on the
client may put the call in a slightly weird state on the client side,
but passing an object that causes a serialization failure is a misuse
of the API anyway, so that's OK. The primary purpose here is to give the
programmer a useful error and to stop the stream properly */
this.call.cancelWithStatus(constants.status.INTERNAL,
'Serialization failure');
callback(e);
return;
}
if (_.isFinite(encoding)) {
/* Attach the encoding if it is a finite number. This is the closest we
* can get to checking that it is valid flags */
message.grpcWriteFlags = encoding;
}
batch[grpc.opType.SEND_MESSAGE] = message;
this.call.startBatch(batch, function(err, event) {
if (err) {
/* Assume that the call is complete and that writing failed because a
status was received. In that case, set a flag to discard all future
writes */
self.writeFailed = true;
}
callback();
});
}
ClientWritableStream.prototype._write = _write;
util.inherits(ClientReadableStream, Readable);
/**
* A stream that the client can read from. Used for calls that are streaming
* from the server side.
* @constructor grpc~ClientReadableStream
* @extends external:Readable
* @borrows grpc~ClientUnaryCall#cancel as grpc~ClientReadableStream#cancel
* @borrows grpc~ClientUnaryCall#getPeer as grpc~ClientReadableStream#getPeer
* @borrows grpc~ClientUnaryCall#event:metadata as
* grpc~ClientReadableStream#metadata
* @borrows grpc~ClientUnaryCall#event:status as
* grpc~ClientReadableStream#status
* @param {grpc.internal~Call} call The call object to read data with
* @param {grpc~deserialize=} [deserialize=identity]
* Deserialization function for reads
*/
function ClientReadableStream(call, deserialize) {
Readable.call(this, {objectMode: true});
this.call = call;
this.finished = false;
this.reading = false;
this.deserialize = common.wrapIgnoreNull(deserialize);
/* Status generated from reading messages from the server. Overrides the
* status from the server if not OK */
this.read_status = null;
/* Status received from the server. */
this.received_status = null;
}
/**
* Called when all messages from the server have been processed. The status
* parameter indicates that the call should end with that status. status
* defaults to OK if not provided.
* @param {Object!} status The status that the call should end with
* @private
*/
function _readsDone(status) {
/* jshint validthis: true */
if (!status) {
status = {code: constants.status.OK, details: 'OK'};
}
if (status.code !== constants.status.OK) {
this.call.cancelWithStatus(status.code, status.details);
}
this.finished = true;
this.read_status = status;
this._emitStatusIfDone();
}
ClientReadableStream.prototype._readsDone = _readsDone;
/**
* Called to indicate that we have received a status from the server.
* @private
*/
function _receiveStatus(status) {
/* jshint validthis: true */
this.received_status = status;
this._emitStatusIfDone();
}
ClientReadableStream.prototype._receiveStatus = _receiveStatus;
/**
* If we have both processed all incoming messages and received the status from
* the server, emit the status. Otherwise, do nothing.
* @private
*/
function _emitStatusIfDone() {
/* jshint validthis: true */
var status;
if (this.read_status && this.received_status) {
if (this.read_status.code !== constants.status.OK) {
status = this.read_status;
} else {
status = this.received_status;
}
if (status.code === constants.status.OK) {
this.push(null);
} else {
var error = new Error(status.details);
error.code = status.code;
error.metadata = status.metadata;
this.emit('error', error);
}
this.emit('status', status);
}
}
ClientReadableStream.prototype._emitStatusIfDone = _emitStatusIfDone;
/**
* Read the next object from the stream.
* @private
* @param {*} size Ignored because we use objectMode=true
*/
function _read(size) {
/* jshint validthis: true */
var self = this;
/**
* Callback to be called when a READ event is received. Pushes the data onto
* the read queue and starts reading again if applicable
* @param {grpc.Event} event READ event object
*/
function readCallback(err, event) {
if (err) {
// Something has gone wrong. Stop reading and wait for status
self.finished = true;
self._readsDone();
return;
}
var data = event.read;
var deserialized;
try {
deserialized = self.deserialize(data);
} catch (e) {
self._readsDone({code: constants.status.INTERNAL,
details: 'Failed to parse server response'});
return;
}
if (data === null) {
self._readsDone();
return;
}
if (self.push(deserialized) && data !== null) {
var read_batch = {};
read_batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(read_batch, readCallback);
} else {
self.reading = false;
}
}
if (self.finished) {
self.push(null);
} else {
if (!self.reading) {
self.reading = true;
var read_batch = {};
read_batch[grpc.opType.RECV_MESSAGE] = true;
self.call.startBatch(read_batch, readCallback);
}
}
}
ClientReadableStream.prototype._read = _read;
util.inherits(ClientDuplexStream, Duplex);
/**
* A stream that the client can read from or write to. Used for calls with
* duplex streaming.
* @constructor grpc~ClientDuplexStream
* @extends external:Duplex
* @borrows grpc~ClientUnaryCall#cancel as grpc~ClientDuplexStream#cancel
* @borrows grpc~ClientUnaryCall#getPeer as grpc~ClientDuplexStream#getPeer
* @borrows grpc~ClientWritableStream#write as grpc~ClientDuplexStream#write
* @borrows grpc~ClientUnaryCall#event:metadata as
* grpc~ClientDuplexStream#metadata
* @borrows grpc~ClientUnaryCall#event:status as
* grpc~ClientDuplexStream#status
* @param {grpc.internal~Call} call Call object to proxy
* @param {grpc~serialize=} [serialize=identity] Serialization
* function for requests
* @param {grpc~deserialize=} [deserialize=identity]
* Deserialization function for responses
*/
function ClientDuplexStream(call, serialize, deserialize) {
Duplex.call(this, {objectMode: true});
this.serialize = common.wrapIgnoreNull(serialize);
this.deserialize = common.wrapIgnoreNull(deserialize);
this.call = call;
/* Status generated from reading messages from the server. Overrides the
* status from the server if not OK */
this.read_status = null;
/* Status received from the server. */
this.received_status = null;
this.on('finish', function() {
var batch = {};
batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(batch, function() {});
});
}
ClientDuplexStream.prototype._readsDone = _readsDone;
ClientDuplexStream.prototype._receiveStatus = _receiveStatus;
ClientDuplexStream.prototype._emitStatusIfDone = _emitStatusIfDone;
ClientDuplexStream.prototype._read = _read;
ClientDuplexStream.prototype._write = _write;
/**
* Cancel the ongoing call. Results in the call ending with a CANCELLED status,
* unless it has already ended with some other status.
* @alias grpc~ClientUnaryCall#cancel
*/
function cancel() {
/* jshint validthis: true */
this.call.cancel();
}
ClientUnaryCall.prototype.cancel = cancel;
ClientReadableStream.prototype.cancel = cancel;
ClientWritableStream.prototype.cancel = cancel;
ClientDuplexStream.prototype.cancel = cancel;
/**
* Get the endpoint this call/stream is connected to.
* @return {string} The URI of the endpoint
* @alias grpc~ClientUnaryCall#getPeer
*/
function getPeer() {
/* jshint validthis: true */
return this.call.getPeer();
}
ClientUnaryCall.prototype.getPeer = getPeer;
ClientReadableStream.prototype.getPeer = getPeer;
ClientWritableStream.prototype.getPeer = getPeer;
ClientDuplexStream.prototype.getPeer = getPeer;
/**
* Any client call type
* @typedef {(ClientUnaryCall|ClientReadableStream|
* ClientWritableStream|ClientDuplexStream)}
* grpc.Client~Call
*/
/**
* Options that can be set on a call.
* @typedef {Object} grpc.Client~CallOptions
* @property {grpc~Deadline} deadline The deadline for the entire call to
* complete.
* @property {string} host Server hostname to set on the call. Only meaningful
* if different from the server address used to construct the client.
* @property {grpc.Client~Call} parent Parent call. Used in servers when
* making a call as part of the process of handling a call. Used to
* propagate some information automatically, as specified by
* propagate_flags.
* @property {number} propagate_flags Indicates which properties of a parent
* call should propagate to this call. Bitwise combination of flags in
* {@link grpc.propagate}.
* @property {grpc.credentials~CallCredentials} credentials The credentials that
* should be used to make this particular call.
*/
/**
* Get a call object built with the provided options.
* @access private
* @param {grpc.Client~CallOptions=} options Options object.
*/
function getCall(channel, method, options) {
var deadline;
var host;
var parent;
var propagate_flags;
var credentials;
if (options) {
deadline = options.deadline;
host = options.host;
parent = _.get(options, 'parent.call');
propagate_flags = options.propagate_flags;
credentials = options.credentials;
}
if (deadline === undefined) {
deadline = Infinity;
}
var call = new grpc.Call(channel, method, deadline, host,
parent, propagate_flags);
if (credentials) {
call.setCredentials(credentials);
}
return call;
}
/**
* A generic gRPC client. Primarily useful as a base class for generated clients
* @memberof grpc
* @constructor
* @param {string} address Server address to connect to
* @param {grpc~ChannelCredentials} credentials Credentials to use to connect to
* the server
* @param {Object} options Options to apply to channel creation
*/
function Client(address, credentials, options) {
if (!options) {
options = {};
}
/* Append the grpc-node user agent string after the application user agent
* string, and put the combination at the beginning of the user agent string
*/
if (options['grpc.primary_user_agent']) {
options['grpc.primary_user_agent'] += ' ';
} else {
options['grpc.primary_user_agent'] = '';
}
options['grpc.primary_user_agent'] += 'grpc-node/' + version;
/* Private fields use $ as a prefix instead of _ because it is an invalid
* prefix of a method name */
this.$channel = new grpc.Channel(address, credentials, options);
}
exports.Client = Client;
/**
* @callback grpc.Client~requestCallback
* @param {?grpc~ServiceError} error The error, if the call
* failed
* @param {*} value The response value, if the call succeeded
*/
/**
* Make a unary request to the given method, using the given serialize
* and deserialize functions, with the given argument.
* @param {string} method The name of the method to request
* @param {grpc~serialize} serialize The serialization function for
* inputs
* @param {grpc~deserialize} deserialize The deserialization
* function for outputs
* @param {*} argument The argument to the call. Should be serializable with
* serialize
* @param {grpc.Metadata=} metadata Metadata to add to the call
* @param {grpc.Client~CallOptions=} options Options map
* @param {grpc.Client~requestCallback} callback The callback to
* for when the response is received
* @return {grpc~ClientUnaryCall} An event emitter for stream related events
*/
Client.prototype.makeUnaryRequest = function(method, serialize, deserialize,
argument, metadata, options,
callback) {
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. This allows for simple handling of optional arguments in the
* middle of the argument list, and also provides type checking. */
var args = arguejs({method: String, serialize: Function,
deserialize: Function,
argument: null, metadata: [Metadata, new Metadata()],
options: [Object], callback: Function}, arguments);
var call = getCall(this.$channel, method, args.options);
var emitter = new ClientUnaryCall(call);
metadata = args.metadata.clone();
var client_batch = {};
var message = serialize(args.argument);
if (args.options) {
message.grpcWriteFlags = args.options.flags;
}
client_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
client_batch[grpc.opType.SEND_MESSAGE] = message;
client_batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
client_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
client_batch[grpc.opType.RECV_MESSAGE] = true;
client_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(client_batch, function(err, response) {
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
var status = response.status;
var error;
var deserialized;
emitter.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
if (status.code === constants.status.OK) {
if (err) {
// Got a batch error, but OK status. Something went wrong
args.callback(err);
return;
} else {
try {
deserialized = deserialize(response.read);
} catch (e) {
/* Change status to indicate bad server response. This will result
* in passing an error to the callback */
status = {
code: constants.status.INTERNAL,
details: 'Failed to parse server response'
};
}
}
}
if (status.code !== constants.status.OK) {
error = new Error(status.details);
error.code = status.code;
error.metadata = status.metadata;
args.callback(error);
} else {
args.callback(null, deserialized);
}
emitter.emit('status', status);
});
return emitter;
};
/**
* Make a client stream request to the given method, using the given serialize
* and deserialize functions, with the given argument.
* @param {string} method The name of the method to request
* @param {grpc~serialize} serialize The serialization function for
* inputs
* @param {grpc~deserialize} deserialize The deserialization
* function for outputs
* @param {grpc.Metadata=} metadata Array of metadata key/value pairs to add to
* the call
* @param {grpc.Client~CallOptions=} options Options map
* @param {grpc.Client~requestCallback} callback The callback to for when the
* response is received
* @return {grpc~ClientWritableStream} An event emitter for stream related
* events
*/
Client.prototype.makeClientStreamRequest = function(method, serialize,
deserialize, metadata,
options, callback) {
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. This allows for simple handling of optional arguments in the
* middle of the argument list, and also provides type checking. */
var args = arguejs({method:String, serialize: Function,
deserialize: Function,
metadata: [Metadata, new Metadata()],
options: [Object], callback: Function}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientWritableStream(call, serialize);
var metadata_batch = {};
metadata_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
metadata_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
call.startBatch(metadata_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var client_batch = {};
client_batch[grpc.opType.RECV_MESSAGE] = true;
client_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(client_batch, function(err, response) {
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
var status = response.status;
var error;
var deserialized;
if (status.code === constants.status.OK) {
if (err) {
// Got a batch error, but OK status. Something went wrong
args.callback(err);
return;
} else {
try {
deserialized = deserialize(response.read);
} catch (e) {
/* Change status to indicate bad server response. This will result
* in passing an error to the callback */
status = {
code: constants.status.INTERNAL,
details: 'Failed to parse server response'
};
}
}
}
if (status.code !== constants.status.OK) {
error = new Error(response.status.details);
error.code = status.code;
error.metadata = status.metadata;
args.callback(error);
} else {
args.callback(null, deserialized);
}
stream.emit('status', status);
});
return stream;
};
/**
* Make a server stream request to the given method, with the given serialize
* and deserialize function, using the given argument
* @param {string} method The name of the method to request
* @param {grpc~serialize} serialize The serialization function for inputs
* @param {grpc~deserialize} deserialize The deserialization
* function for outputs
* @param {*} argument The argument to the call. Should be serializable with
* serialize
* @param {grpc.Metadata=} metadata Array of metadata key/value pairs to add to
* the call
* @param {grpc.Client~CallOptions=} options Options map
* @return {grpc~ClientReadableStream} An event emitter for stream related
* events
*/
Client.prototype.makeServerStreamRequest = function(method, serialize,
deserialize, argument,
metadata, options) {
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. */
var args = arguejs({method:String, serialize: Function,
deserialize: Function,
argument: null, metadata: [Metadata, new Metadata()],
options: [Object]}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientReadableStream(call, deserialize);
var start_batch = {};
var message = serialize(args.argument);
if (args.options) {
message.grpcWriteFlags = args.options.flags;
}
start_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
start_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
start_batch[grpc.opType.SEND_MESSAGE] = message;
start_batch[grpc.opType.SEND_CLOSE_FROM_CLIENT] = true;
call.startBatch(start_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var status_batch = {};
status_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(status_batch, function(err, response) {
if (err) {
stream.emit('error', err);
return;
}
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
stream._receiveStatus(response.status);
});
return stream;
};
/**
* Make a bidirectional stream request with this method on the given channel.
* @param {string} method The name of the method to request
* @param {grpc~serialize} serialize The serialization function for inputs
* @param {grpc~deserialize} deserialize The deserialization
* function for outputs
* @param {grpc.Metadata=} metadata Array of metadata key/value
* pairs to add to the call
* @param {grpc.Client~CallOptions=} options Options map
* @return {grpc~ClientDuplexStream} An event emitter for stream related events
*/
Client.prototype.makeBidiStreamRequest = function(method, serialize,
deserialize, metadata,
options) {
/* While the arguments are listed in the function signature, those variables
* are not used directly. Instead, ArgueJS processes the arguments
* object. */
var args = arguejs({method:String, serialize: Function,
deserialize: Function,
metadata: [Metadata, new Metadata()],
options: [Object]}, arguments);
var call = getCall(this.$channel, method, args.options);
metadata = args.metadata.clone();
var stream = new ClientDuplexStream(call, serialize, deserialize);
var start_batch = {};
start_batch[grpc.opType.SEND_INITIAL_METADATA] =
metadata._getCoreRepresentation();
start_batch[grpc.opType.RECV_INITIAL_METADATA] = true;
call.startBatch(start_batch, function(err, response) {
if (err) {
// The call has stopped for some reason. A non-OK status will arrive
// in the other batch.
return;
}
stream.emit('metadata', Metadata._fromCoreRepresentation(
response.metadata));
});
var status_batch = {};
status_batch[grpc.opType.RECV_STATUS_ON_CLIENT] = true;
call.startBatch(status_batch, function(err, response) {
if (err) {
stream.emit('error', err);
return;
}
response.status.metadata = Metadata._fromCoreRepresentation(
response.status.metadata);
stream._receiveStatus(response.status);
});
return stream;
};
/**
* Close this client.
*/
Client.prototype.close = function() {
this.$channel.close();
};
/**
* Return the underlying channel object for the specified client
* @return {Channel} The channel
*/
Client.prototype.getChannel = function() {
return this.$channel;
};
/**
* Wait for the client to be ready. The callback will be called when the
* client has successfully connected to the server, and it will be called
* with an error if the attempt to connect to the server has unrecoverablly
* failed or if the deadline expires. This function will make the channel
* start connecting if it has not already done so.
* @param {grpc~Deadline} deadline When to stop waiting for a connection.
* @param {function(Error)} callback The callback to call when done attempting
* to connect.
*/
Client.prototype.waitForReady = function(deadline, callback) {
var self = this;
var checkState = function(err) {
if (err) {
callback(new Error('Failed to connect before the deadline'));
return;
}
var new_state = self.$channel.getConnectivityState(true);
if (new_state === grpc.connectivityState.READY) {
callback();
} else if (new_state === grpc.connectivityState.FATAL_FAILURE) {
callback(new Error('Failed to connect to server'));
} else {
self.$channel.watchConnectivityState(new_state, deadline, checkState);
}
};
checkState();
};
/**
* Map with short names for each of the requester maker functions. Used in
* makeClientConstructor
* @private
*/
var requester_funcs = {
unary: Client.prototype.makeUnaryRequest,
server_stream: Client.prototype.makeServerStreamRequest,
client_stream: Client.prototype.makeClientStreamRequest,
bidi: Client.prototype.makeBidiStreamRequest
};
function getDefaultValues(metadata, options) {
var res = {};
res.metadata = metadata || new Metadata();
res.options = options || {};
return res;
}
/**
* Map with wrappers for each type of requester function to make it use the old
* argument order with optional arguments after the callback.
* @access private
*/
var deprecated_request_wrap = {
unary: function(makeUnaryRequest) {
return function makeWrappedUnaryRequest(argument, callback,
metadata, options) {
/* jshint validthis: true */
var opt_args = getDefaultValues(metadata, metadata);
return makeUnaryRequest.call(this, argument, opt_args.metadata,
opt_args.options, callback);
};
},
client_stream: function(makeServerStreamRequest) {
return function makeWrappedClientStreamRequest(callback, metadata,
options) {
/* jshint validthis: true */
var opt_args = getDefaultValues(metadata, options);
return makeServerStreamRequest.call(this, opt_args.metadata,
opt_args.options, callback);
};
},
server_stream: _.identity,
bidi: _.identity
};
/**
* Creates a constructor for a client with the given methods, as specified in
* the methods argument. The resulting class will have an instance method for
* each method in the service, which is a partial application of one of the
* [Client]{@link grpc.Client} request methods, depending on `requestSerialize`
* and `responseSerialize`, with the `method`, `serialize`, and `deserialize`
* arguments predefined.
* @memberof grpc
* @alias grpc~makeGenericClientConstructor
* @param {grpc~ServiceDefinition} methods An object mapping method names to
* method attributes
* @param {string} serviceName The fully qualified name of the service
* @param {Object} class_options An options object.
* @param {boolean=} [class_options.deprecatedArgumentOrder=false] Indicates
* that the old argument order should be used for methods, with optional
* arguments at the end instead of the callback at the end. This option
* is only a temporary stopgap measure to smooth an API breakage.
* It is deprecated, and new code should not use it.
* @return {function} New client constructor, which is a subclass of
* {@link grpc.Client}, and has the same arguments as that constructor.
*/
exports.makeClientConstructor = function(methods, serviceName,
class_options) {
if (!class_options) {
class_options = {};
}
function ServiceClient(address, credentials, options) {
Client.call(this, address, credentials, options);
}
util.inherits(ServiceClient, Client);
_.each(methods, function(attrs, name) {
var method_type;
if (_.startsWith(name, '$')) {
throw new Error('Method names cannot start with $');
}
if (attrs.requestStream) {
if (attrs.responseStream) {
method_type = 'bidi';
} else {
method_type = 'client_stream';
}
} else {
if (attrs.responseStream) {
method_type = 'server_stream';
} else {
method_type = 'unary';
}
}
var serialize = attrs.requestSerialize;
var deserialize = attrs.responseDeserialize;
var method_func = _.partial(requester_funcs[method_type], attrs.path,
serialize, deserialize);
if (class_options.deprecatedArgumentOrder) {
ServiceClient.prototype[name] = deprecated_request_wrap(method_func);
} else {
ServiceClient.prototype[name] = method_func;
}
// Associate all provided attributes with the method
_.assign(ServiceClient.prototype[name], attrs);
});
ServiceClient.service = methods;
return ServiceClient;
};
/**
* Return the underlying channel object for the specified client
* @memberof grpc
* @alias grpc~getClientChannel
* @param {Client} client
* @return {Channel} The channel
* @see grpc.Client#getChannel
*/
exports.getClientChannel = function(client) {
return Client.prototype.getChannel.call(client);
};
/**
* Wait for the client to be ready. The callback will be called when the
* client has successfully connected to the server, and it will be called
* with an error if the attempt to connect to the server has unrecoverablly
* failed or if the deadline expires. This function will make the channel
* start connecting if it has not already done so.
* @memberof grpc
* @alias grpc~waitForClientReady
* @param {Client} client The client to wait on
* @param {grpc~Deadline} deadline When to stop waiting for a connection. Pass
* Infinity to wait forever.
* @param {function(Error)} callback The callback to call when done attempting
* to connect.
* @see grpc.Client#waitForReady
*/
exports.waitForClientReady = function(client, deadline, callback) {
Client.prototype.waitForReady.call(client, deadline, callback);
};