blob: da14d666b0927e02b12560abb6f2a402e1dd9bed [file]
/*
*
* Copyright 2015 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <grpc/support/port_platform.h>
#include "src/core/lib/event_engine/iomgr_engine/timer_heap.h"
#include <stdint.h>
#include <algorithm>
#include "src/core/lib/event_engine/iomgr_engine/timer.h"
namespace grpc_event_engine {
namespace iomgr_engine {
/* Adjusts a heap so as to move a hole at position i closer to the root,
until a suitable position is found for element t. Then, copies t into that
position. This functor is called each time immediately after modifying a
value in the underlying container, with the offset of the modified element as
its argument. */
void TimerHeap::AdjustUpwards(size_t i, Timer* t) {
while (i > 0) {
size_t parent = (i - 1) / 2;
if (timers_[parent]->deadline <= t->deadline) break;
timers_[i] = timers_[parent];
timers_[i]->heap_index = i;
i = parent;
}
timers_[i] = t;
t->heap_index = i;
}
/* Adjusts a heap so as to move a hole at position i farther away from the root,
until a suitable position is found for element t. Then, copies t into that
position. */
void TimerHeap::AdjustDownwards(size_t i, Timer* t) {
for (;;) {
size_t left_child = 1 + 2 * i;
if (left_child >= timers_.size()) break;
size_t right_child = left_child + 1;
size_t next_i =
right_child < timers_.size() &&
timers_[left_child]->deadline > timers_[right_child]->deadline
? right_child
: left_child;
if (t->deadline <= timers_[next_i]->deadline) break;
timers_[i] = timers_[next_i];
timers_[i]->heap_index = i;
i = next_i;
}
timers_[i] = t;
t->heap_index = i;
}
void TimerHeap::NoteChangedPriority(Timer* timer) {
uint32_t i = timer->heap_index;
uint32_t parent = static_cast<uint32_t>((static_cast<int>(i) - 1) / 2);
if (timers_[parent]->deadline > timer->deadline) {
AdjustUpwards(i, timer);
} else {
AdjustDownwards(i, timer);
}
}
bool TimerHeap::Add(Timer* timer) {
timer->heap_index = timers_.size();
timers_.push_back(timer);
AdjustUpwards(timer->heap_index, timer);
return timer->heap_index == 0;
}
void TimerHeap::Remove(Timer* timer) {
uint32_t i = timer->heap_index;
if (i == timers_.size() - 1) {
timers_.pop_back();
return;
}
timers_[i] = timers_[timers_.size() - 1];
timers_[i]->heap_index = i;
timers_.pop_back();
NoteChangedPriority(timers_[i]);
}
bool TimerHeap::is_empty() { return timers_.empty(); }
Timer* TimerHeap::Top() { return timers_[0]; }
void TimerHeap::Pop() { Remove(Top()); }
} // namespace iomgr_engine
} // namespace grpc_event_engine