http2: make Server respect http1 Server's SetKeepAlivesEnabled
If the user is using Server.SetKeepAlivesEnabled(false), assume they
have a reason and respect it. Make HTTP/2 behave like HTTP/1 (except a
bit nicer, since we have GOAWAY).
Updates golang/go#17717
Change-Id: I4a5ce324f0ac8653d83e75029063cd2e270a1048
Reviewed-on: https://go-review.googlesource.com/33153
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
diff --git a/http2/server.go b/http2/server.go
index ea260da..fee6e27 100644
--- a/http2/server.go
+++ b/http2/server.go
@@ -742,7 +742,7 @@
return
case <-gracefulShutdownCh:
gracefulShutdownCh = nil
- sc.goAwayIn(ErrCodeNo, 0)
+ sc.startGracefulShutdown()
case <-sc.shutdownTimerCh:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
@@ -1044,6 +1044,13 @@
sc.inFrameScheduleLoop = false
}
+// startGracefulShutdown sends a GOAWAY with ErrCodeNo to tell the
+// client we're gracefully shutting down. The connection isn't closed
+// until all current streams are done.
+func (sc *serverConn) startGracefulShutdown() {
+ sc.goAwayIn(ErrCodeNo, 0)
+}
+
func (sc *serverConn) goAway(code ErrCode) {
sc.serveG.check()
var forceCloseIn time.Duration
@@ -1263,12 +1270,15 @@
} else {
sc.curClientStreams--
}
- if sc.curClientStreams+sc.curPushedStreams == 0 {
- sc.setConnState(http.StateIdle)
- }
delete(sc.streams, st.id)
- if len(sc.streams) == 0 && sc.srv.IdleTimeout != 0 {
- sc.idleTimer.Reset(sc.srv.IdleTimeout)
+ if len(sc.streams) == 0 {
+ sc.setConnState(http.StateIdle)
+ if sc.srv.IdleTimeout != 0 {
+ sc.idleTimer.Reset(sc.srv.IdleTimeout)
+ }
+ if h1ServerKeepAlivesDisabled(sc.hs) {
+ sc.startGracefulShutdown()
+ }
}
if p := st.body; p != nil {
// Return any buffered unread bytes worth of conn-level flow control.
@@ -1450,7 +1460,7 @@
} else {
sc.vlogf("http2: received GOAWAY %+v, starting graceful shutdown", f)
}
- sc.goAwayIn(ErrCodeNo, 0)
+ sc.startGracefulShutdown()
// http://tools.ietf.org/html/rfc7540#section-6.8
// We should not create any new streams, which means we should disable push.
sc.pushEnabled = false
@@ -2529,7 +2539,7 @@
// A server that is unable to establish a new stream identifier can send a GOAWAY
// frame so that the client is forced to open a new connection for new streams.
if sc.maxPushPromiseID+2 >= 1<<31 {
- sc.goAwayIn(ErrCodeNo, 0)
+ sc.startGracefulShutdown()
return 0, ErrPushLimitReached
}
sc.maxPushPromiseID += 2
@@ -2678,3 +2688,17 @@
// optional test hook for h1ServerShutdownChan.
var testh1ServerShutdownChan func(hs *http.Server) <-chan struct{}
+
+// h1ServerKeepAlivesDisabled reports whether hs has its keep-alives
+// disabled. See comments on h1ServerShutdownChan above for why
+// the code is written this way.
+func h1ServerKeepAlivesDisabled(hs *http.Server) bool {
+ var x interface{} = hs
+ type I interface {
+ doKeepAlives() bool
+ }
+ if hs, ok := x.(I); ok {
+ return !hs.doKeepAlives()
+ }
+ return false
+}