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// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package abi
import (
// RegArgs is a struct that has space for each argument
// and return value register on the current architecture.
// Assembly code knows the layout of the first two fields
// of RegArgs.
// RegArgs also contains additional space to hold pointers
// when it may not be safe to keep them only in the integer
// register space otherwise.
type RegArgs struct {
// Values in these slots should be precisely the bit-by-bit
// representation of how they would appear in a register.
// This means that on big endian arches, integer values should
// be in the top bits of the slot. Floats are usually just
// directly represented, but some architectures treat narrow
// width floating point values specially (e.g. they're promoted
// first, or they need to be NaN-boxed).
Ints [IntArgRegs]uintptr // untyped integer registers
Floats [FloatArgRegs]uint64 // untyped float registers
// Fields above this point are known to assembly.
// Ptrs is a space that duplicates Ints but with pointer type,
// used to make pointers passed or returned in registers
// visible to the GC by making the type unsafe.Pointer.
Ptrs [IntArgRegs]unsafe.Pointer
// ReturnIsPtr is a bitmap that indicates which registers
// contain or will contain pointers on the return path from
// a reflectcall. The i'th bit indicates whether the i'th
// register contains or will contain a valid Go pointer.
ReturnIsPtr IntArgRegBitmap
func (r *RegArgs) Dump() {
for _, x := range r.Ints {
print(" ", x)
for _, x := range r.Floats {
print(" ", x)
for _, x := range r.Ptrs {
print(" ", x)
// IntRegArgAddr returns a pointer inside of r.Ints[reg] that is appropriately
// offset for an argument of size argSize.
// argSize must be non-zero, fit in a register, and a power-of-two.
// This method is a helper for dealing with the endianness of different CPU
// architectures, since sub-word-sized arguments in big endian architectures
// need to be "aligned" to the upper edge of the register to be interpreted
// by the CPU correctly.
func (r *RegArgs) IntRegArgAddr(reg int, argSize uintptr) unsafe.Pointer {
if argSize > goarch.PtrSize || argSize == 0 || argSize&(argSize-1) != 0 {
panic("invalid argSize")
offset := uintptr(0)
if goarch.BigEndian {
offset = goarch.PtrSize - argSize
return unsafe.Pointer(uintptr(unsafe.Pointer(&r.Ints[reg])) + offset)
// IntArgRegBitmap is a bitmap large enough to hold one bit per
// integer argument/return register.
type IntArgRegBitmap [(IntArgRegs + 7) / 8]uint8
// Set sets the i'th bit of the bitmap to 1.
func (b *IntArgRegBitmap) Set(i int) {
b[i/8] |= uint8(1) << (i % 8)
// Get returns whether the i'th bit of the bitmap is set.
// nosplit because it's called in extremely sensitive contexts, like
// on the reflectcall return path.
func (b *IntArgRegBitmap) Get(i int) bool {
return b[i/8]&(uint8(1)<<(i%8)) != 0
// FuncPC* intrinsics.
// CAREFUL: In programs with plugins, FuncPC* can return different values
// for the same function (because there are actually multiple copies of
// the same function in the address space). To be safe, don't use the
// results of this function in any == expression. It is only safe to
// use the result as an address at which to start executing code.
// FuncPCABI0 returns the entry PC of the function f, which must be a
// direct reference of a function defined as ABI0. Otherwise it is a
// compile-time error.
// Implemented as a compile intrinsic.
func FuncPCABI0(f any) uintptr
// FuncPCABIInternal returns the entry PC of the function f. If f is a
// direct reference of a function, it must be defined as ABIInternal.
// Otherwise it is a compile-time error. If f is not a direct reference
// of a defined function, it assumes that f is a func value. Otherwise
// the behavior is undefined.
// Implemented as a compile intrinsic.
func FuncPCABIInternal(f any) uintptr