[dev.fuzz] internal/fuzz: avoid marshaling input before calling fuzz function

Previously, before each call to the fuzz function, the worker process
marshalled the mutated input into shared memory. If the worker process
terminates unexpectedly, it's important that the coordinator can find
the crashing input in shared memory.

Profiling shows this marshalling is very expensive though. This change
takes another strategy. Instead of marshaling each mutated input, the
worker process no longer modifies the input in shared memory at
all. Instead, it saves its PRNG state in shared memory and increments
a counter before each fuzz function call. If the worker process
terminates, the coordinator can reconstruct the crashing value using
this information.

This change gives a ~10x increase in execs/s for a trivial fuzz
function with -parallel=1.

Change-Id: I18cf326c252727385dc53ea2518922b1f6ae36b6
Reviewed-on: https://go-review.googlesource.com/c/go/+/334149
Trust: Jay Conrod <jayconrod@google.com>
Trust: Katie Hockman <katie@golang.org>
Run-TryBot: Jay Conrod <jayconrod@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Katie Hockman <katie@golang.org>
6 files changed
tree: 92ea2f9453fdde34a447844eba227c2a31215a39
  1. .github/
  2. api/
  3. doc/
  4. lib/
  5. misc/
  6. src/
  7. test/
  8. .gitattributes
  9. .gitignore
  10. AUTHORS
  11. codereview.cfg
  12. CONTRIBUTING.md
  13. CONTRIBUTORS
  14. LICENSE
  15. PATENTS
  16. README.md
  17. SECURITY.md
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