| # Revision history for `glslang` |
| |
| All notable changes to this project will be documented in this file. |
| This project adheres to [Semantic Versioning](https://semver.org/). |
| |
| ## 12.0.0 2023-01-18 |
| |
| ### Breaking changes |
| * An ABI was accidentally broken in #3014. Consequently, we have incremented the major revision number. |
| |
| ### Other changes |
| * Add support for ARB_bindless_texture. |
| * Add support for GL_NV_shader_invocation_reorder. |
| * Fix const parameter debug types when using NonSemantic.Shader.DebugInfo.100. |
| * Fix NonSemantic.Shader.DebugInfo.100 disassembly. |
| * Fix MaxDualSourceDrawBuffersEXT usage. |
| * Fix structure member reference crash. |
| |
| ## 11.13.0 2022-12-06 |
| |
| ### Other changes |
| * Make HelperInvocation accesses volatile for SPIR-V 1.6. |
| * Improve forward compatibility of ResourceLimits interface |
| * Remove GLSLANG_ANGLE |
| |
| ## 11.12.0 2022-10-12 |
| |
| ### Other changes |
| * Update generator version |
| * Add support for GL_EXT_mesh_shader |
| * Add support for NonSemantic.Shader.DebugInfo.100 |
| * Make OpEmitMeshTasksEXT a terminal instruction |
| * Make gl_SubGroupARB a flat in int in Vulkan |
| * Add support for GL_EXT_opacity_micromap |
| * Add preamble support to C interface |
| |
| ## 11.11.0 2022-08-11 |
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| ### Other changes |
| * Add OpSource support to C interface |
| * Deprecate samplerBuffer for spirv1.6 and later |
| * Add support for SPV_AMD_shader_early_and_late_fragment_tests |
| |
| ## 11.10.0 2022-06-02 |
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| ### Other changes |
| * Generate OpLine before OpFunction |
| * Add support for VK_EXT_fragment_shader_barycentric |
| * Add whitelist filtering for debug comments in SPIRV-Remap |
| * Add support for GL_EXT_ray_cull_mask |
| |
| ## 11.9.0 2022-04-06 |
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| ### Other changes |
| * Add GLSL version override functionality |
| * Add eliminate-dead-input-components to -Os |
| * Add enhanced-msgs option |
| * Explicitly use Python 3 for builds |
| |
| ## 11.8.0 2022-01-27 |
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| ### Other changes |
| * Add support for SPIR-V 1.6 |
| * Add support for Vulkan 1.3 |
| * Add --hlsl-dx-position-w option |
| |
| ## 11.7.0 2021-11-11 |
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| ### Other changes |
| * Add support for targeting Vulkan 1.2 in the C API |
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| ## 11.6.0 2021-08-25 |
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| ### Other changes |
| * Atomic memory function only for shader storage block member or shared variable |
| * Add support for gl_MaxVaryingVectors for ogl |
| * Fix loading bool arrays from interface blocks |
| * Generate separate stores for partially swizzled memory stores |
| * Allow layout(std430) uniform with GL_EXT_scalar_block_layout |
| * Support for pragma STDGL invariant(all) |
| * Support for GL_NV_ray_tracing_motion_blur |
| |
| ## 11.5.0 2021-06-23 |
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| ### Other changes |
| * Implement GLSL_EXT_shader_atomic_float2 |
| * Implement GL_EXT_spirv_intrinsics |
| * Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs |
| * only declare compatibility gl_ variables in compatibility mode |
| * Add support for float spec const vector initialization |
| * Implement GL_EXT_subgroup_uniform_control_flow. |
| * Fix arrays dimensioned with spec constant sized gl_WorkGroupSize |
| * Add support for 64bit integer scalar and vector types to bitCount() builtin |
| |
| ## 11.4.0 2021-04-22 |
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| ### Other changes |
| * Fix to keep source compatible with CMake 3.10.2 |
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| ## 11.3.0 2021-04-21 |
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| ### Other changes |
| * Added --depfile |
| * Added --auto-sampled-textures |
| * Now supports InterpolateAt-based functions |
| * Supports cross-stage automatic IO mapping |
| * Supports GL_EXT_vulkan_glsl_relaxed (-R option) |
| |
| ## 11.2.0 2021-02-18 |
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| ### Other changes |
| * Removed Python requirement when not building with spirv-tools |
| * Add support for GL_EXT_shared_memory_block |
| * Implement GL_EXT_null_initializer |
| * Add CMake support for Fuschia |
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| ## 11.1.0 2020-12-07 |
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| ### Other changes |
| * Added ray-tracing extension support |
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| ## 11.0.0 2020-07-20 |
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| ### Breaking changes |
| |
| #### Visual Studio 2013 is no longer supported |
| |
| [As scheduled](https://github.com/KhronosGroup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals), |
| Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade |
| to at least Visual Studio 2015. |
| |
| ## 10.15.3847 2020-07-20 |
| |
| ### Breaking changes |
| |
| * The following files have been removed: |
| * `glslang/include/revision.h` |
| * `glslang/include/revision.template` |
| |
| The `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL` defines have been removed |
| from the public headers. \ |
| Instead each build script now uses the new `build_info.py` |
| script along with the `build_info.h.tmpl` and this `CHANGES.md` file to generate |
| the glslang build-time generated header `glslang/build_info.h`. |
| |
| The new public API to obtain the `glslang` version is `glslang::GetVersion()`. |
| |
| ### Other changes |
| * `glslang` shared objects produced by CMake are now `SONAME` versioned using |
| [Semantic Versioning 2.0.0](https://semver.org/). |