blob: e99a94378d5c6b4beeb248cd89d05a7f9b43d410 [file] [log] [blame]
float4 PixelShaderFunction() : COLOR0
{
if (WaveIsHelperLane())
{
return float4(1, 2, 3, 4);
}
else
{
return float4(4, 3, 2, 1);
}
}