blob: e384948e833c54546ea557fc1f4e224e4df3d2d6 [file] [log] [blame]
float4 PixelShaderFunction() : COLOR0
{
if (0 == WaveGetOrderedIndex())
{
return float4(1, 2, 3, 4);
}
else
{
return float4(4, 3, 2, 1);
}
}