blob: d8c7d04adc9da1de4bc4d0d2f8a1330fd17d5261 [file] [log] [blame]
hlsl.samplecmp.dualmode.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:7 Function Definition: @main( ( temp 4-component vector of float)
0:7 Function Parameters:
0:? Sequence
0:10 texture ( temp float)
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
0:10 Construct vec2 ( temp 2-component vector of float)
0:10 Constant:
0:10 0.100000
0:10 Constant:
0:10 0.750000
0:11 texture ( temp 4-component vector of float)
0:11 Construct combined texture-sampler ( temp sampler1D)
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
0:11 Constant:
0:11 0.100000
0:13 Branch: Return with expression
0:13 Constant:
0:13 0.000000
0:13 0.000000
0:13 0.000000
0:13 0.000000
0:7 Function Definition: main( ( temp void)
0:7 Function Parameters:
0:? Sequence
0:7 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:7 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:7 Function Definition: @main( ( temp 4-component vector of float)
0:7 Function Parameters:
0:? Sequence
0:10 texture ( temp float)
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
0:10 Construct vec2 ( temp 2-component vector of float)
0:10 Constant:
0:10 0.100000
0:10 Constant:
0:10 0.750000
0:11 texture ( temp 4-component vector of float)
0:11 Construct combined texture-sampler ( temp sampler1D)
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
0:11 Constant:
0:11 0.100000
0:13 Branch: Return with expression
0:13 Constant:
0:13 0.000000
0:13 0.000000
0:13 0.000000
0:13 0.000000
0:7 Function Definition: main( ( temp void)
0:7 Function Parameters:
0:? Sequence
0:7 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:7 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
// Module Version 10000
// Generated by (magic number): 80006
// Id's are bound by 43
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 41
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 9 "@main("
Name 13 "g_tTex"
Name 17 "g_sSampCmp"
Name 29 "g_tTex"
Name 31 "g_sSamp"
Name 41 "@entryPointOutput"
Decorate 13(g_tTex) DescriptorSet 0
Decorate 13(g_tTex) Binding 3
Decorate 17(g_sSampCmp) DescriptorSet 0
Decorate 17(g_sSampCmp) Binding 1
Decorate 29(g_tTex) DescriptorSet 0
Decorate 29(g_tTex) Binding 3
Decorate 31(g_sSamp) DescriptorSet 0
Decorate 31(g_sSamp) Binding 0
Decorate 41(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeFunction 7(fvec4)
11: TypeImage 6(float) 1D depth sampled format:Unknown
12: TypePointer UniformConstant 11
13(g_tTex): 12(ptr) Variable UniformConstant
15: TypeSampler
16: TypePointer UniformConstant 15
17(g_sSampCmp): 16(ptr) Variable UniformConstant
19: TypeSampledImage 11
21: 6(float) Constant 1036831949
22: 6(float) Constant 1061158912
23: TypeVector 6(float) 2
27: TypeImage 6(float) 1D sampled format:Unknown
28: TypePointer UniformConstant 27
29(g_tTex): 28(ptr) Variable UniformConstant
31(g_sSamp): 16(ptr) Variable UniformConstant
33: TypeSampledImage 27
36: 6(float) Constant 0
37: 7(fvec4) ConstantComposite 36 36 36 36
40: TypePointer Output 7(fvec4)
41(@entryPointOutput): 40(ptr) Variable Output
4(main): 2 Function None 3
5: Label
42: 7(fvec4) FunctionCall 9(@main()
Store 41(@entryPointOutput) 42
Return
FunctionEnd
9(@main(): 7(fvec4) Function None 8
10: Label
14: 11 Load 13(g_tTex)
18: 15 Load 17(g_sSampCmp)
20: 19 SampledImage 14 18
24: 23(fvec2) CompositeConstruct 21 22
25: 6(float) CompositeExtract 24 1
26: 6(float) ImageSampleDrefImplicitLod 20 24 25
30: 27 Load 29(g_tTex)
32: 15 Load 31(g_sSamp)
34: 33 SampledImage 30 32
35: 7(fvec4) ImageSampleImplicitLod 34 21
ReturnValue 37
FunctionEnd