commit | 035cbbe3d0016735275f0a9d97f0ed636b36fd65 | [log] [tgz] |
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author | Sahil Parmar <sparmar@nvidia.com> | Thu Oct 04 16:39:18 2018 -0700 |
committer | Sahil Parmar <sparmar@nvidia.com> | Thu Oct 04 16:39:18 2018 -0700 |
tree | 76d0f9f21edb63dbcfb69cf47c1ce6dcf297d9e0 | |
parent | ca042a0ffbb6fe09a47c1c867d911b3a69d2102e [diff] |
Allow redeclaration of builtin interface blocks in mesh shader Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also - - Resize clip/cull perview distances based on static index use - Error out use of both single-view and per-view builtins - Add new gtests with redeclared blocks and edit existing test output - Fix couple of typos