| hlsl.intrinsics.lit.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: PixelShaderFunction(f1;f1;f1; (global void) |
| 0:2 Function Parameters: |
| 0:2 'n_dot_l' (in float) |
| 0:2 'n_dot_h' (in float) |
| 0:2 'm' (in float) |
| 0:? Sequence |
| 0:3 Sequence |
| 0:3 move second child to first child (temp 4-component vector of float) |
| 0:3 'r0' (temp 4-component vector of float) |
| 0:3 Construct vec4 (temp 4-component vector of float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:3 max (temp float) |
| 0:3 'n_dot_l' (in float) |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 Test condition and select (temp float) |
| 0:3 Condition |
| 0:3 Compare Less Than (temp bool) |
| 0:3 min (temp float) |
| 0:3 'n_dot_l' (in float) |
| 0:3 'n_dot_h' (in float) |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 true case |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 false case |
| 0:3 component-wise multiply (temp float) |
| 0:3 'n_dot_h' (in float) |
| 0:3 'm' (in float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:? Linker Objects |
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| Linked fragment stage: |
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| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:5 Function Definition: PixelShaderFunction(f1;f1;f1; (global void) |
| 0:2 Function Parameters: |
| 0:2 'n_dot_l' (in float) |
| 0:2 'n_dot_h' (in float) |
| 0:2 'm' (in float) |
| 0:? Sequence |
| 0:3 Sequence |
| 0:3 move second child to first child (temp 4-component vector of float) |
| 0:3 'r0' (temp 4-component vector of float) |
| 0:3 Construct vec4 (temp 4-component vector of float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:3 max (temp float) |
| 0:3 'n_dot_l' (in float) |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 Test condition and select (temp float) |
| 0:3 Condition |
| 0:3 Compare Less Than (temp bool) |
| 0:3 min (temp float) |
| 0:3 'n_dot_l' (in float) |
| 0:3 'n_dot_h' (in float) |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 true case |
| 0:3 Constant: |
| 0:3 0.000000 |
| 0:3 false case |
| 0:3 component-wise multiply (temp float) |
| 0:3 'n_dot_h' (in float) |
| 0:3 'm' (in float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:? Linker Objects |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 33 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" 12 19 28 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "PixelShaderFunction" |
| Name 9 "r0" |
| Name 12 "n_dot_l" |
| Name 19 "n_dot_h" |
| Name 28 "m" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: 6(float) Constant 1065353216 |
| 11: TypePointer Input 6(float) |
| 12(n_dot_l): 11(ptr) Variable Input |
| 14: 6(float) Constant 0 |
| 16: TypePointer Function 6(float) |
| 19(n_dot_h): 11(ptr) Variable Input |
| 22: TypeBool |
| 28(m): 11(ptr) Variable Input |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| 9(r0): 8(ptr) Variable Function |
| 17: 16(ptr) Variable Function |
| 13: 6(float) Load 12(n_dot_l) |
| 15: 6(float) ExtInst 1(GLSL.std.450) 40(FMax) 13 14 |
| 18: 6(float) Load 12(n_dot_l) |
| 20: 6(float) Load 19(n_dot_h) |
| 21: 6(float) ExtInst 1(GLSL.std.450) 37(FMin) 18 20 |
| 23: 22(bool) FOrdLessThan 21 14 |
| SelectionMerge 25 None |
| BranchConditional 23 24 26 |
| 24: Label |
| Store 17 14 |
| Branch 25 |
| 26: Label |
| 27: 6(float) Load 19(n_dot_h) |
| 29: 6(float) Load 28(m) |
| 30: 6(float) FMul 27 29 |
| Store 17 30 |
| Branch 25 |
| 25: Label |
| 31: 6(float) Load 17 |
| 32: 7(fvec4) CompositeConstruct 10 15 31 10 |
| Store 9(r0) 32 |
| Return |
| FunctionEnd |