| 410.vert |
| Warning, version 410 is not yet complete; most version-specific features are present, but some are missing. |
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| Shader version: 410 |
| 0:? Sequence |
| 0:7 Function Definition: main( (global void) |
| 0:7 Function Parameters: |
| 0:? Linker Objects |
| 0:? 'd' (in double) |
| 0:? 'd3' (in 3-component vector of double) |
| 0:? 'dm4' (in 4X4 matrix of double) |
| 0:? 'gl_VertexID' (gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) |
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| Linked vertex stage: |
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| Shader version: 410 |
| 0:? Sequence |
| 0:7 Function Definition: main( (global void) |
| 0:7 Function Parameters: |
| 0:? Linker Objects |
| 0:? 'd' (in double) |
| 0:? 'd3' (in 3-component vector of double) |
| 0:? 'dm4' (in 4X4 matrix of double) |
| 0:? 'gl_VertexID' (gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) |
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