| 400.vert |
| Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. |
| ERROR: 0:3: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions |
| ERROR: 0:4: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions |
| ERROR: 0:5: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions |
| ERROR: 3 compilation errors. No code generated. |
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| Shader version: 400 |
| ERROR: node is still EOpNull! |
| 0:7 Function Definition: main( (global void) |
| 0:7 Function Parameters: |
| 0:? Linker Objects |
| 0:? 'd' (in double) |
| 0:? 'd3' (in 3-component vector of double) |
| 0:? 'dm4' (in 4X4 matrix of double) |
| 0:? 'gl_VertexID' (gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) |
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| Linked vertex stage: |
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| Shader version: 400 |
| ERROR: node is still EOpNull! |
| 0:7 Function Definition: main( (global void) |
| 0:7 Function Parameters: |
| 0:? Linker Objects |
| 0:? 'd' (in double) |
| 0:? 'd3' (in 3-component vector of double) |
| 0:? 'dm4' (in 4X4 matrix of double) |
| 0:? 'gl_VertexID' (gl_VertexId int VertexId) |
| 0:? 'gl_InstanceID' (gl_InstanceId int InstanceId) |
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