blob: 15c191d039d8bee20e887b36c8c39addebbfa731 [file] [log] [blame]
#version 300 es
precision mediump float;
noperspective in vec4 bad; // ERROR
#extension GL_NV_shader_noperspective_interpolation : enable
noperspective in vec4 color;
out vec4 fragColor;
void main() {
fragColor = color;
}