blob: 68e736cd584a83964de59ddd0f5845218a1deae0 [file] [log] [blame]
#version 450
//make sure the builtins don't exist if the extension isn't enabled.
//#extension GL_EXT_fragment_invocation_density : require
layout (location = 0) out vec2 FragSize;
layout (location = 2) out int FragInvocationCount;
void main () {
FragSize = gl_FragSizeEXT;
FragInvocationCount = gl_FragInvocationCountEXT;
}