blob: 9a2e3310a3372ae9acddbe4c204d0731a0753bc0 [file] [log] [blame]
#version 450 core
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
void main()
{
vec4 v = vec4(0.0);
vec4(f16vec4(v));
}