blob: 5f4882b2624fd9cb198ea0b04398c3701bd2a3fe [file] [log] [blame]
struct PS_OUTPUT { float4 color : SV_Target0; };
int i;
uint u;
float f;
bool b;
int2 i2;
uint2 u2;
float2 f2;
bool2 b2;
PS_OUTPUT main()
{
uint r00 = countbits(f);
uint2 r01 = reversebits(f2);
PS_OUTPUT ps_output;
ps_output.color = float4(0,0,0,0);
return ps_output;
};