blob: 9cbf71c005f202c61949558ca6fe16247a4b8b12 [file] [log] [blame]
#version 450 core
in gl_PerVertex {
float gl_CullDistance[3];
} gl_in[gl_MaxPatchVertices];
out gl_PerVertex {
float gl_CullDistance[3];
} gl_out[];
void main()
{
gl_out[0].gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
}