blob: 5ae1f751845578e85f3860894970f25e9ae54646 [file] [log] [blame]
tokenPaste.vert
ERROR: 0:38: '##' : unexpected location
ERROR: 0:40: '##' : unexpected location; end of replacement list
ERROR: 0:49: '##' : combined tokens are too long
ERROR: 0:52: '##' : not supported for these tokens
ERROR: 0:81: '##' : combined token is invalid
ERROR: 0:94: 'macro expansion' : Too few args in Macro rec
ERROR: 0:94: '##' : unexpected location
ERROR: 0:94: '##' : unexpected location
ERROR: 0:98: '##' : unexpected location; end of argument
ERROR: 9 compilation errors. No code generated.
Shader version: 450
ERROR: node is still EOpNull!
0:52 Sequence
0:52 move second child to first child ( temp int)
0:52 'a' ( global int)
0:52 Constant:
0:52 11 (const int)
0:70 Sequence
0:70 move second child to first child ( temp int)
0:70 'cop' ( global int)
0:70 Constant:
0:70 160 (const int)
0:71 Sequence
0:71 move second child to first child ( temp bool)
0:71 'dop' ( global bool)
0:71 Constant:
0:71 true (const bool)
0:75 Function Definition: ShouldntExpandToThis( ( global void)
0:75 Function Parameters:
0:77 Sequence
0:77 Sequence
0:77 move second child to first child ( temp int)
0:77 'e' ( temp int)
0:77 Constant:
0:77 16 (const int)
0:78 right shift second child into first child ( temp int)
0:78 'e' ( temp int)
0:78 Constant:
0:78 2 (const int)
0:81 Sequence
0:81 move second child to first child ( temp bool)
0:81 'f' ( temp bool)
0:81 Compare Greater Than ( temp bool)
0:81 'e' ( temp int)
0:81 Constant:
0:81 5 (const int)
0:? Linker Objects
0:? 'SecondExpansion' ( global int)
0:? 'PostPasteExpansion' ( global int)
0:? 'foo27' ( global float)
0:? 'foo155' ( uniform float)
0:? 'foo719' ( global float)
0:? 'barfoo' ( uniform float)
0:? 'argless' ( global float)
0:? 'dc1' ( global float)
0:? 'dc2' ( global float)
0:? 'foo875' ( uniform float)
0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float)
0:? 'a' ( global int)
0:? 'seahorse_var' ( uniform float)
0:? 'sealion_var' ( uniform float)
0:? 'aop' ( const int)
0:? 10 (const int)
0:? 'bop' ( const int)
0:? 4 (const int)
0:? 'cop' ( global int)
0:? 'dop' ( global bool)
0:? 'argPaste2' ( uniform int)
0:? 'argPaste20suff' ( uniform int)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
Shader version: 450
ERROR: node is still EOpNull!
0:52 Sequence
0:52 move second child to first child ( temp int)
0:52 'a' ( global int)
0:52 Constant:
0:52 11 (const int)
0:70 Sequence
0:70 move second child to first child ( temp int)
0:70 'cop' ( global int)
0:70 Constant:
0:70 160 (const int)
0:71 Sequence
0:71 move second child to first child ( temp bool)
0:71 'dop' ( global bool)
0:71 Constant:
0:71 true (const bool)
0:? Linker Objects
0:? 'SecondExpansion' ( global int)
0:? 'PostPasteExpansion' ( global int)
0:? 'foo27' ( global float)
0:? 'foo155' ( uniform float)
0:? 'foo719' ( global float)
0:? 'barfoo' ( uniform float)
0:? 'argless' ( global float)
0:? 'dc1' ( global float)
0:? 'dc2' ( global float)
0:? 'foo875' ( uniform float)
0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float)
0:? 'a' ( global int)
0:? 'seahorse_var' ( uniform float)
0:? 'sealion_var' ( uniform float)
0:? 'aop' ( const int)
0:? 10 (const int)
0:? 'bop' ( const int)
0:? 4 (const int)
0:? 'cop' ( global int)
0:? 'dop' ( global bool)
0:? 'argPaste2' ( uniform int)
0:? 'argPaste20suff' ( uniform int)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)