blob: ea31c3533d27dd137529d68273b2e5edcab00931 [file] [log] [blame]
hlsl.printf.comp
Shader version: 500
local_size = (1, 1, 1)
0:? Sequence
0:4 Function Definition: @main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:5 Debug printf ( temp void)
0:5 Constant:
0:5 "first string"
0:6 Debug printf ( temp void)
0:6 Constant:
0:6 "please print this message."
0:7 Debug printf ( temp void)
0:7 Constant:
0:7 "Variables are: %d %d %.2f"
0:7 Constant:
0:7 1 (const uint)
0:7 Constant:
0:7 2 (const uint)
0:7 Constant:
0:7 1.500000
0:8 Debug printf ( temp void)
0:8 Constant:
0:8 "Integers are: %d %d %d"
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
0:9 Debug printf ( temp void)
0:9 Constant:
0:9 "More: %d %d %d %d %d %d %d %d %d %d"
0:9 Constant:
0:9 1 (const int)
0:9 Constant:
0:9 2 (const int)
0:9 Constant:
0:9 3 (const int)
0:9 Constant:
0:9 4 (const int)
0:9 Constant:
0:9 5 (const int)
0:9 Constant:
0:9 6 (const int)
0:9 Constant:
0:9 7 (const int)
0:9 Constant:
0:9 8 (const int)
0:9 Constant:
0:9 9 (const int)
0:9 Constant:
0:9 10 (const int)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 Function Call: @main( ( temp void)
0:? Linker Objects
0:? 'first' ( const string)
0:? "first string"
Linked compute stage:
Shader version: 500
local_size = (1, 1, 1)
0:? Sequence
0:4 Function Definition: @main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:5 Debug printf ( temp void)
0:5 Constant:
0:5 "first string"
0:6 Debug printf ( temp void)
0:6 Constant:
0:6 "please print this message."
0:7 Debug printf ( temp void)
0:7 Constant:
0:7 "Variables are: %d %d %.2f"
0:7 Constant:
0:7 1 (const uint)
0:7 Constant:
0:7 2 (const uint)
0:7 Constant:
0:7 1.500000
0:8 Debug printf ( temp void)
0:8 Constant:
0:8 "Integers are: %d %d %d"
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
0:9 Debug printf ( temp void)
0:9 Constant:
0:9 "More: %d %d %d %d %d %d %d %d %d %d"
0:9 Constant:
0:9 1 (const int)
0:9 Constant:
0:9 2 (const int)
0:9 Constant:
0:9 3 (const int)
0:9 Constant:
0:9 4 (const int)
0:9 Constant:
0:9 5 (const int)
0:9 Constant:
0:9 6 (const int)
0:9 Constant:
0:9 7 (const int)
0:9 Constant:
0:9 8 (const int)
0:9 Constant:
0:9 9 (const int)
0:9 Constant:
0:9 10 (const int)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 Function Call: @main( ( temp void)
0:? Linker Objects
0:? 'first' ( const string)
0:? "first string"
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 36
Capability Shader
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "GLSL.std.450"
9: ExtInstImport "NonSemantic.DebugPrintf"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
8: String "first string"
11: String "please print this message."
13: String "Variables are: %d %d %.2f"
20: String "Integers are: %d %d %d"
26: String "More: %d %d %d %d %d %d %d %d %d %d"
Source HLSL 500
Name 4 "main"
Name 6 "@main("
2: TypeVoid
3: TypeFunction 2
14: TypeInt 32 0
15: 14(int) Constant 1
16: 14(int) Constant 2
17: TypeFloat 32
18: 17(float) Constant 1069547520
21: TypeInt 32 1
22: 21(int) Constant 1
23: 21(int) Constant 2
24: 21(int) Constant 3
27: 21(int) Constant 4
28: 21(int) Constant 5
29: 21(int) Constant 6
30: 21(int) Constant 7
31: 21(int) Constant 8
32: 21(int) Constant 9
33: 21(int) Constant 10
4(main): 2 Function None 3
5: Label
35: 2 FunctionCall 6(@main()
Return
FunctionEnd
6(@main(): 2 Function None 3
7: Label
10: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 8
12: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 11
19: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 13 15 16 18
25: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 20 22 23 24
34: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 26 22 23 24 27 28 29 30 31 32 33
Return
FunctionEnd