blob: 47d2314bf1a59d7e417f8287d4c13094f8192059 [file] [log] [blame]
#version 450
layout (push_constant) uniform Block2
{
mat4 uWorld;
mat4 uProj;
vec4 color1;
vec4 color2;
} a;
in vec4 P;
vec4 getColor2()
{
return a.color2;
}
vec4 getWorld()
{
return a.uWorld * P;
}