blob: 980d1bd34d7c78378c647a509b86d71dcc44f3f3 [file] [log] [blame]
spv.dataOut.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 20
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 12 16
ExecutionMode 4 OriginUpperLeft
Source GLSL 140
Name 4 "main"
Name 12 "gl_FragData"
Name 16 "Color"
Decorate 16(Color) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 0
9: 8(int) Constant 32
10: TypeArray 7(fvec4) 9
11: TypePointer Output 10
12(gl_FragData): 11(ptr) Variable Output
13: TypeInt 32 1
14: 13(int) Constant 1
15: TypePointer Input 7(fvec4)
16(Color): 15(ptr) Variable Input
18: TypePointer Output 7(fvec4)
4(main): 2 Function None 3
5: Label
17: 7(fvec4) Load 16(Color)
19: 18(ptr) AccessChain 12(gl_FragData) 14
Store 19 17
Return
FunctionEnd