blob: e7dccbe438823c20ee18bf42590be5f91d236d80 [file] [log] [blame]
#version 430
layout (std140) uniform ColorBlock
{
vec4 color1;
vec4 color2;
};
layout (std140) uniform Block
{
mat4 uProj;
mat4 uWorld;
};
out Vertex
{
vec4 v1;
vec4 v2;
};
in vec4 P;
vec4 getColor2()
{
return color2;
}
vec4 getWorld()
{
return uWorld * P;
v2 = vec4(1);
}