blob: 9ff8541c1fd1ce857a5964bdc99ac7712f2ec712 [file] [log] [blame]
void PixelShaderFunction(float4 input) : COLOR0
{
[unroll];
[];
[][][];
[unroll(4)];
[allow_uav_condition];
[unroll(4)] [allow_uav_condition];
[ loop ];
[fastopt];
[branch] if (0);
[flatten];
}