blob: c966f94b0b44f7107f505c0ad815ac85a79735f1 [file] [log] [blame]
#version 300 es
layout (binding = 0, offset = 0) uniform UBO // offset can't use on under version es 300
{
vec4 a;
};
in vec4 in_vs;
out vec4 out_vs;
void main()
{
out_vs = in_vs + a;
}