blob: 6ed71739ba4cc720ae596de1a1b9c80e83c21080 [file] [log] [blame]
float4 PixelShaderFunction(
float4 a1,
float4 a2,
float4 a3,
float4 a4
) : COLOR0
{
return a1 + a2 * a3 + a4 + float4(a1.rgb * a2.rgb, a3.a);
}