#version 460 | |
#extension GL_EXT_ray_tracing : enable | |
hitAttributeEXT vec4 payload; | |
layout(binding = 0, set = 0) uniform accelerationStructureEXT accEXT; | |
void main() | |
{ | |
payload.x = 1.0f; // ERROR, cannot write to hitattributeEXT in stage | |
reportIntersectionEXT(1.0, 1U); // ERROR, unsupported builtin in stage | |
terminateRayEXT(); | |
ignoreIntersectionEXT(); | |
} |