float main(): SV_Target0 | |
{ | |
int d = 4; | |
int2 d2 = int2(5,d); | |
float f1 = log2(5); | |
float2 f2 = log(d2); | |
float3 f3 = log(int3(7,2,3)); | |
float2 f22 = log(int2(5,d)); // This case does not work yet, due to a different bug that turns this into 2 args. | |
int a = 5; | |
min16float b = min16float(f16tof32(a)); | |
b *= b; | |
uint c = f32tof16(b); | |
return f1 + f2.x + f3.z + f22.y + c; | |
} |