blob: 12f2884552f7e1faefa3b37eebc34677ea619c81 [file] [log] [blame]
#version 460
#extension GL_NV_ray_tracing : enable
layout(location = 0) callableDataNV vec4 data0;
layout(location = 1) callableDataInNV dataBlock {
uint data1;
};
void main()
{
uvec3 id = gl_LaunchIDNV;
uvec3 size = gl_LaunchSizeNV;
uint curFlags = gl_IncomingRayFlagsNV;
curFlags = curFlags & gl_RayFlagsOpaqueNV;
data1 = 256U;
executeCallableNV(2,1);
}