| #version 450 | |
| #extension GL_EXT_buffer_reference : enable | |
| layout(buffer_reference) buffer t4; | |
| layout(buffer_reference, std430) buffer t3 { | |
| int h; | |
| t4 i; | |
| }; | |
| layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 { | |
| layout(offset = 0) int j; | |
| t3 k; | |
| } x; | |
| layout(std430) buffer t5 { | |
| t4 m; | |
| } s5; | |
| void main() { | |
| x.k.h = s5.m.k.i.k.i.k.h; | |
| bool b = true; | |
| s5.m = b ? s5.m : s5.m.k.i; | |
| } |