| #version 460 | |
| #extension GL_NV_ray_tracing : enable | |
| hitAttributeNV vec4 payload; | |
| layout(binding = 0, set = 0) uniform accelerationStructureNV accNV; | |
| void main() | |
| { | |
| payload.x = 1.0f; // ERROR, cannot write to hitattributeNV in stage | |
| reportIntersectionNV(1.0, 1U); // ERROR, unsupported builtin in stage | |
| terminateRayNV(); | |
| ignoreIntersectionNV(); | |
| } |