| Texture2DArray g_tTex2df4a; | |
| Texture2D g_tTex2df4; | |
| float4 main() : SV_Target0 | |
| { | |
| return g_tTex2df4.mips[2][uint2(3, 4)] + | |
| // test float->uint cast on the mip arg | |
| g_tTex2df4a.mips[5.2][uint3(6, 7, 8)] + | |
| // Test nesting involving .mips operators: | |
| // ....outer operator mip level...... .....outer operator coordinate.... | |
| g_tTex2df4.mips[ g_tTex2df4.mips[9][uint2(10,11)][0] ][ g_tTex2df4.mips[13][uint2(14,15)].xy ]; | |
| } |