| #version 150 core | |
| #ifndef GL_core_profile | |
| # error standard macro GL_core_profile not defined | |
| #endif | |
| in vec4 iv4; | |
| uniform float ps; | |
| invariant gl_Position; | |
| void main() | |
| { | |
| gl_Position = iv4; | |
| gl_PointSize = ps; | |
| gl_ClipDistance[2] = iv4.x; | |
| gl_ClipVertex = iv4; | |
| } | |
| out float gl_ClipDistance[4]; | |
| uniform foob { | |
| int a[]; | |
| }; | |
| int a[5]; // ERROR, resizing user-block member | |
| #line 3000 | |
| #error line of this error should be 3001 |