| #version 150 core | |
| in vec4 gl_FragCoord; | |
| layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR | |
| layout(pixel_center_integer) in vec4 gl_FragCoord; // ERROR | |
| layout(origin_upper_left) in vec4 foo; // ERROR | |
| layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; | |
| void main() | |
| { | |
| vec4 c = gl_FragCoord; | |
| } | |
| layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use | |
| in struct S { float f; } s; | |
| float patch = 3.1; | |
| uniform sampler2DMS sms; | |
| uniform isampler2DMS isms; | |
| uniform usampler2DMS usms; | |
| uniform sampler2DMSArray smsa; | |
| uniform isampler2DMSArray ismsa; | |
| uniform usampler2DMSArray usmsa; | |
| flat in ivec2 p2; | |
| flat in ivec3 p3; | |
| flat in int samp; | |
| void barWxyz() | |
| { | |
| ivec2 t11 = textureSize( sms); | |
| ivec2 t12 = textureSize(isms); | |
| ivec2 t13 = textureSize(usms); | |
| ivec3 t21 = textureSize( smsa); | |
| ivec3 t22 = textureSize(ismsa); | |
| ivec3 t23 = textureSize(usmsa); | |
| vec4 t31 = texelFetch( sms, p2, samp); | |
| ivec4 t32 = texelFetch(isms, p2, samp); | |
| uvec4 t33 = texelFetch(usms, p2, 3); | |
| vec4 t41 = texelFetch( smsa, p3, samp); | |
| ivec4 t42 = texelFetch(ismsa, ivec3(2), samp); | |
| uvec4 t43 = texelFetch(usmsa, p3, samp); | |
| } | |
| int primitiveID() | |
| { | |
| return gl_PrimitiveID; | |
| gl_PerFragment; // ERROR, block name can't get reused | |
| } |