commit | cb4788c7a64d5da902e9897d4a1bcd7c9b55aee1 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jul 02 15:54:40 2020 +0100 |
committer | Ben Clayton <bclayton@google.com> | Thu Jul 02 16:10:20 2020 +0100 |
tree | 734f5154b052ded5f233044a9ec7b686bf9e2575 | |
parent | a70f7dea771839d4e5757721867faf316fd44514 [diff] |
Fix GLSLANG_IS_SHARED_LIBRARY define It was incorrectly always being set, causing linker warnings for MSVC builds. Also simplify the preprocessor nesting in `glslang\Public\ShaderLang.h`