blob: 8086d52475faebb6393e6fa5f22203c3aea469cb [file] [log] [blame]
maxClipDistances.vert
Shader version: 130
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Linker Objects
0:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
Linked vertex stage:
Shader version: 130
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Linker Objects
0:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)