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glslang
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ac3707921ed313eaba1c206e8113b85fef054c34
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Test
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link2.vk.frag
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#version 450
layout
(
binding
=
1
)
uniform sampler2D s2D
;
vec4 getColor
()
{
return
texture
(
s2D
,
vec2
(
0.5
));
}