Bump version numbers.
diff --git a/glslang/Include/revision.h b/glslang/Include/revision.h
index 5ac9824..a99244b 100644
--- a/glslang/Include/revision.h
+++ b/glslang/Include/revision.h
@@ -1,3 +1,3 @@
 // This header is generated by the make-revision script.
 
-#define GLSLANG_PATCH_LEVEL 3801
+#define GLSLANG_PATCH_LEVEL 3802
diff --git a/glslang/Public/ShaderLang.h b/glslang/Public/ShaderLang.h
index 7905b3d..d51749b 100644
--- a/glslang/Public/ShaderLang.h
+++ b/glslang/Public/ShaderLang.h
@@ -68,7 +68,7 @@
 // This should always increase, as some paths to do not consume
 // a more major number.
 // It should increment by one when new functionality is added.
-#define GLSLANG_MINOR_VERSION 14
+#define GLSLANG_MINOR_VERSION 15
 
 //
 // Call before doing any other compiler/linker operations.