blob: 701f9d198d3bb0ba97deefab2020bed4a1326d74 [file] [log] [blame]
spv.varyingArrayIndirect.frag
// Module Version 10000
// Generated by (magic number): 80002
// Id's are bound by 70
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 19 22 30 31 45 50 56
ExecutionMode 4 OriginUpperLeft
Source GLSL 140
Name 4 "main"
Name 9 "texColor"
Name 13 "texSampler2D"
Name 19 "userIn"
Name 22 "b"
Name 30 "TexCoord"
Name 31 "a"
Name 45 "color"
Name 50 "alpha"
Name 56 "gl_FragColor"
Decorate 13(texSampler2D) DescriptorSet 0
Decorate 22(b) Flat
Decorate 31(a) Flat
Decorate 56(gl_FragColor) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypeImage 6(float) 2D sampled format:Unknown
11: TypeSampledImage 10
12: TypePointer UniformConstant 11
13(texSampler2D): 12(ptr) Variable UniformConstant
15: TypeInt 32 0
16: 15(int) Constant 2
17: TypeArray 7(fvec4) 16
18: TypePointer Input 17
19(userIn): 18(ptr) Variable Input
20: TypeInt 32 1
21: TypePointer Input 20(int)
22(b): 21(ptr) Variable Input
24: TypePointer Input 7(fvec4)
27: 15(int) Constant 6
28: TypeArray 7(fvec4) 27
29: TypePointer Input 28
30(TexCoord): 29(ptr) Variable Input
31(a): 21(ptr) Variable Input
36: 20(int) Constant 5
40: TypeVector 6(float) 2
45(color): 24(ptr) Variable Input
49: TypePointer Input 6(float)
50(alpha): 49(ptr) Variable Input
52: 15(int) Constant 3
53: TypePointer Function 6(float)
55: TypePointer Output 7(fvec4)
56(gl_FragColor): 55(ptr) Variable Output
57: 20(int) Constant 0
4(main): 2 Function None 3
5: Label
9(texColor): 8(ptr) Variable Function
14: 11 Load 13(texSampler2D)
23: 20(int) Load 22(b)
25: 24(ptr) AccessChain 19(userIn) 23
26: 7(fvec4) Load 25
32: 20(int) Load 31(a)
33: 24(ptr) AccessChain 30(TexCoord) 32
34: 7(fvec4) Load 33
35: 7(fvec4) FAdd 26 34
37: 24(ptr) AccessChain 30(TexCoord) 36
38: 7(fvec4) Load 37
39: 7(fvec4) FAdd 35 38
41: 6(float) CompositeExtract 39 0
42: 6(float) CompositeExtract 39 1
43: 40(fvec2) CompositeConstruct 41 42
44: 7(fvec4) ImageSampleImplicitLod 14 43
Store 9(texColor) 44
46: 7(fvec4) Load 45(color)
47: 7(fvec4) Load 9(texColor)
48: 7(fvec4) FAdd 47 46
Store 9(texColor) 48
51: 6(float) Load 50(alpha)
54: 53(ptr) AccessChain 9(texColor) 52
Store 54 51
58: 24(ptr) AccessChain 30(TexCoord) 57
59: 7(fvec4) Load 58
60: 20(int) Load 22(b)
61: 24(ptr) AccessChain 30(TexCoord) 60
62: 7(fvec4) Load 61
63: 7(fvec4) FAdd 59 62
64: 7(fvec4) Load 9(texColor)
65: 7(fvec4) FAdd 63 64
66: 20(int) Load 31(a)
67: 24(ptr) AccessChain 19(userIn) 66
68: 7(fvec4) Load 67
69: 7(fvec4) FAdd 65 68
Store 56(gl_FragColor) 69
Return
FunctionEnd