Merge remote-tracking branch 'LocalGitHub/master'
diff --git a/SPIRV/GlslangToSpv.cpp b/SPIRV/GlslangToSpv.cpp
index b606389..aa29267 100644
--- a/SPIRV/GlslangToSpv.cpp
+++ b/SPIRV/GlslangToSpv.cpp
@@ -6535,6 +6535,7 @@
         optimizer.RegisterPass(CreateInsertExtractElimPass());
         optimizer.RegisterPass(CreateAggressiveDCEPass());
         optimizer.RegisterPass(CreateDeadBranchElimPass());
+        optimizer.RegisterPass(CreateCFGCleanupPass());
         optimizer.RegisterPass(CreateBlockMergePass());
         optimizer.RegisterPass(CreateLocalMultiStoreElimPass());
         optimizer.RegisterPass(CreateInsertExtractElimPass());
diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp
index 771ddeb..977ee62 100644
--- a/StandAlone/StandAlone.cpp
+++ b/StandAlone/StandAlone.cpp
@@ -55,6 +55,7 @@
 #include <cctype>
 #include <cmath>
 #include <array>
+#include <map>
 #include <memory>
 #include <thread>
 
@@ -157,12 +158,11 @@
 unsigned int TargetVersion = 0x00010000; // maps to, say, SPIR-V 1.0
 std::vector<std::string> Processes;      // what should be recorded by OpModuleProcessed, or equivalent
 
-std::array<unsigned int, EShLangCount> baseSamplerBinding;
-std::array<unsigned int, EShLangCount> baseTextureBinding;
-std::array<unsigned int, EShLangCount> baseImageBinding;
-std::array<unsigned int, EShLangCount> baseUboBinding;
-std::array<unsigned int, EShLangCount> baseSsboBinding;
-std::array<unsigned int, EShLangCount> baseUavBinding;
+// Per descriptor-set binding base data
+typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding;
+
+std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;
+std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
 std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
 
 // Add things like "#define ..." to a preamble to use in the beginning of the shader.
@@ -266,31 +266,54 @@
 }
 
 //
-// Process an optional binding base of the form:
-//   --argname [stage] base
+// Process an optional binding base of one the forms:
+//   --argname [stage] base            // base for stage (if given) or all stages (if not)
+//   --argname [stage] [set base]...   // set/base pairs: set the base for given binding set.
+
 // Where stage is one of the forms accepted by FindLanguage, and base is an integer
 //
-void ProcessBindingBase(int& argc, char**& argv, std::array<unsigned int, EShLangCount>& base)
+void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
 {
     if (argc < 2)
         usage();
 
-    if (!isdigit(argv[1][0])) {
+    EShLanguage lang = EShLangCount;
+    int singleBase = 0;
+    TPerSetBaseBinding perSetBase;
+    int arg = 1;
+
+    // Parse stage, if given
+    if (!isdigit(argv[arg][0])) {
         if (argc < 3) // this form needs one more argument
             usage();
 
-        // Parse form: --argname stage base
-        const EShLanguage lang = FindLanguage(argv[1], false);
-        base[lang] = atoi(argv[2]);
-        argc-= 2;
-        argv+= 2;
-    } else {
-        // Parse form: --argname base
-        for (int lang=0; lang<EShLangCount; ++lang)
-            base[lang] = atoi(argv[1]);
+        lang = FindLanguage(argv[arg++], false);
+    }
 
-        argc--;
-        argv++;
+    if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
+        // Parse a per-set binding base
+        while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
+            const int setNum = atoi(argv[arg++]);
+            const int baseNum = atoi(argv[arg++]);
+            perSetBase[setNum] = baseNum;
+        }
+    } else {
+        // Parse single binding base
+        singleBase = atoi(argv[arg++]);
+    }
+
+    argc -= (arg-1);
+    argv += (arg-1);
+
+    // Set one or all languages
+    const int langMin = (lang < EShLangCount) ? lang+0 : 0;
+    const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount;
+
+    for (int lang = langMin; lang < langMax; ++lang) {
+        if (!perSetBase.empty())
+            baseBindingForSet[res][lang] = perSetBase;
+        else
+            baseBinding[res][lang] = singleBase;
     }
 }
 
@@ -339,12 +362,8 @@
 //
 void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* argv[])
 {
-    baseSamplerBinding.fill(0);
-    baseTextureBinding.fill(0);
-    baseImageBinding.fill(0);
-    baseUboBinding.fill(0);
-    baseSsboBinding.fill(0);
-    baseUavBinding.fill(0);
+    for (int res = 0; res < glslang::EResCount; ++res)
+        baseBinding[res].fill(0);
 
     ExecutableName = argv[0];
     workItems.reserve(argc);
@@ -441,30 +460,30 @@
                     } else if (lowerword == "shift-image-bindings" ||  // synonyms
                                lowerword == "shift-image-binding"  ||
                                lowerword == "sib") {
-                        ProcessBindingBase(argc, argv, baseImageBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResImage);
                     } else if (lowerword == "shift-sampler-bindings" || // synonyms
                         lowerword == "shift-sampler-binding"  ||
                         lowerword == "ssb") {
-                        ProcessBindingBase(argc, argv, baseSamplerBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResSampler);
                     } else if (lowerword == "shift-uav-bindings" ||  // synonyms
                                lowerword == "shift-uav-binding"  ||
                                lowerword == "suavb") {
-                        ProcessBindingBase(argc, argv, baseUavBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResUav);
                     } else if (lowerword == "shift-texture-bindings" ||  // synonyms
                                lowerword == "shift-texture-binding"  ||
                                lowerword == "stb") {
-                        ProcessBindingBase(argc, argv, baseTextureBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResTexture);
                     } else if (lowerword == "shift-ubo-bindings" ||  // synonyms
                                lowerword == "shift-ubo-binding"  ||
                                lowerword == "shift-cbuffer-bindings" ||
                                lowerword == "shift-cbuffer-binding"  ||
                                lowerword == "sub" ||
                                lowerword == "scb") {
-                        ProcessBindingBase(argc, argv, baseUboBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResUbo);
                     } else if (lowerword == "shift-ssbo-bindings" ||  // synonyms
                                lowerword == "shift-ssbo-binding"  ||
                                lowerword == "sbb") {
-                        ProcessBindingBase(argc, argv, baseSsboBinding);
+                        ProcessBindingBase(argc, argv, glslang::EResSsbo);
                     } else if (lowerword == "source-entrypoint" || // synonyms
                                lowerword == "sep") {
                         if (argc <= 1)
@@ -795,12 +814,20 @@
             shader->setPreamble(UserPreamble.get());
         shader->addProcesses(Processes);
 
-        shader->setShiftSamplerBinding(baseSamplerBinding[compUnit.stage]);
-        shader->setShiftTextureBinding(baseTextureBinding[compUnit.stage]);
-        shader->setShiftImageBinding(baseImageBinding[compUnit.stage]);
-        shader->setShiftUboBinding(baseUboBinding[compUnit.stage]);
-        shader->setShiftSsboBinding(baseSsboBinding[compUnit.stage]);
-        shader->setShiftUavBinding(baseUavBinding[compUnit.stage]);
+        // Set IO mapper binding shift values
+        for (int r = 0; r < glslang::EResCount; ++r) {
+            const glslang::TResourceType res = glslang::TResourceType(r);
+
+            // Set base bindings
+            shader->setShiftBinding(res, baseBinding[res][compUnit.stage]);
+            
+            // Set bindings for particular resource sets
+            // TODO: use a range based for loop here, when available in all environments.
+            for (auto i = baseBindingForSet[res][compUnit.stage].begin();
+                 i != baseBindingForSet[res][compUnit.stage].end(); ++i)
+                shader->setShiftBindingForSet(res, i->first, i->second);
+        }
+
         shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0);
         shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
         shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
@@ -1278,17 +1305,24 @@
            "              Set descriptor set for all resources\n"
            "  --rsb [stage] type set binding       synonym for --resource-set-binding\n"
            "  --shift-image-binding [stage] num    base binding number for images (uav)\n"
+           "  --shift-image-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --sib [stage] num                    synonym for --shift-image-binding\n"
            "  --shift-sampler-binding [stage] num  base binding number for samplers\n"
+           "  --shift-sampler-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --ssb [stage] num                    synonym for --shift-sampler-binding\n"
            "  --shift-ssbo-binding [stage] num     base binding number for SSBOs\n"
+           "  --shift-ssbo-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --sbb [stage] num                    synonym for --shift-ssbo-binding\n"
            "  --shift-texture-binding [stage] num  base binding number for textures\n"
+           "  --shift-texture-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --stb [stage] num                    synonym for --shift-texture-binding\n"
            "  --shift-uav-binding [stage] num      base binding number for UAVs\n"
+           "  --shift-uav-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --suavb [stage] num                  synonym for --shift-uav-binding\n"
            "  --shift-UBO-binding [stage] num      base binding number for UBOs\n"
+           "  --shift-UBO-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --shift-cbuffer-binding [stage] num  synonym for --shift-UBO-binding\n"
+           "  --shift-cbuffer-binding [stage] [set num]... per-descriptor-set shift values\n"
            "  --sub [stage] num                    synonym for --shift-UBO-binding\n"
            "  --source-entrypoint <name>           the given shader source function is\n"
            "                                       renamed to be the <name> given in -e\n"
diff --git a/Test/baseResults/hlsl.shift.per-set.frag.out b/Test/baseResults/hlsl.shift.per-set.frag.out
new file mode 100644
index 0000000..57b32e5
--- /dev/null
+++ b/Test/baseResults/hlsl.shift.per-set.frag.out
@@ -0,0 +1,225 @@
+hlsl.shift.per-set.frag
+Shader version: 500
+gl_FragCoord origin is upper left
+0:? Sequence
+0:34  Function Definition: @main( ( temp 4-component vector of float)
+0:34    Function Parameters: 
+0:?     Sequence
+0:35      't1' (layout( set=1 binding=1) uniform texture1D)
+0:36      't2' (layout( set=1 binding=2) uniform texture2D)
+0:37      't3' (layout( set=2 binding=1) uniform texture3D)
+0:38      direct index (layout( row_major std430) buffer 4-component vector of float)
+0:38        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
+0:38          't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
+0:38          Constant:
+0:38            0 (const uint)
+0:38        Constant:
+0:38          0 (const int)
+0:39      indirect index (layout( row_major std430) buffer uint)
+0:39        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
+0:39          't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:39          Constant:
+0:39            0 (const uint)
+0:39        right-shift ( temp int)
+0:39          Constant:
+0:39            0 (const int)
+0:39          Constant:
+0:39            2 (const int)
+0:40      't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
+0:42      's1' (layout( set=1 binding=1) uniform sampler)
+0:43      's2' (layout( set=2 binding=2) uniform sampler)
+0:45      'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
+0:46      'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
+0:47      'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
+0:49      imageLoad ( temp float)
+0:49        'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
+0:49        Constant:
+0:49          0 (const int)
+0:50      indirect index (layout( row_major std430) buffer uint)
+0:50        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
+0:50          'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:50          Constant:
+0:50            0 (const uint)
+0:50        right-shift ( temp int)
+0:50          Constant:
+0:50            0 (const int)
+0:50          Constant:
+0:50            2 (const int)
+0:51      direct index (layout( row_major std430) buffer float)
+0:51        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
+0:51          'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:51          Constant:
+0:51            0 (const uint)
+0:51        Constant:
+0:51          0 (const int)
+0:52      'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:53      'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:55      cb1: direct index for structure (layout( row_major std140) uniform int)
+0:55        'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140) uniform int cb1})
+0:55        Constant:
+0:55          0 (const uint)
+0:56      tb1: direct index for structure (layout( row_major std430) buffer int)
+0:56        'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std430) buffer int tb1})
+0:56        Constant:
+0:56          0 (const uint)
+0:58      Branch: Return with expression
+0:58        Constant:
+0:58          0.000000
+0:58          0.000000
+0:58          0.000000
+0:58          0.000000
+0:34  Function Definition: main( ( temp void)
+0:34    Function Parameters: 
+0:?     Sequence
+0:34      move second child to first child ( temp 4-component vector of float)
+0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:34        Function Call: @main( ( temp 4-component vector of float)
+0:?   Linker Objects
+0:?     's1' (layout( set=1 binding=1) uniform sampler)
+0:?     's2' (layout( set=2 binding=2) uniform sampler)
+0:?     't1' (layout( set=1 binding=1) uniform texture1D)
+0:?     't2' (layout( set=1 binding=2) uniform texture2D)
+0:?     't3' (layout( set=2 binding=1) uniform texture3D)
+0:?     't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
+0:?     't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:?     't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
+0:?     'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
+0:?     'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
+0:?     'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
+0:?     'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
+0:?     'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:?     'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140) uniform int cb1})
+0:?     'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std430) buffer int tb1})
+0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+
+Linked fragment stage:
+
+
+Shader version: 500
+gl_FragCoord origin is upper left
+0:? Sequence
+0:34  Function Definition: @main( ( temp 4-component vector of float)
+0:34    Function Parameters: 
+0:?     Sequence
+0:35      't1' (layout( set=1 binding=1) uniform texture1D)
+0:36      't2' (layout( set=1 binding=2) uniform texture2D)
+0:37      't3' (layout( set=2 binding=1) uniform texture3D)
+0:38      direct index (layout( row_major std430) buffer 4-component vector of float)
+0:38        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
+0:38          't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
+0:38          Constant:
+0:38            0 (const uint)
+0:38        Constant:
+0:38          0 (const int)
+0:39      indirect index (layout( row_major std430) buffer uint)
+0:39        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
+0:39          't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:39          Constant:
+0:39            0 (const uint)
+0:39        right-shift ( temp int)
+0:39          Constant:
+0:39            0 (const int)
+0:39          Constant:
+0:39            2 (const int)
+0:40      't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
+0:42      's1' (layout( set=1 binding=1) uniform sampler)
+0:43      's2' (layout( set=2 binding=2) uniform sampler)
+0:45      'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
+0:46      'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
+0:47      'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
+0:49      imageLoad ( temp float)
+0:49        'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
+0:49        Constant:
+0:49          0 (const int)
+0:50      indirect index (layout( row_major std430) buffer uint)
+0:50        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
+0:50          'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:50          Constant:
+0:50            0 (const uint)
+0:50        right-shift ( temp int)
+0:50          Constant:
+0:50            0 (const int)
+0:50          Constant:
+0:50            2 (const int)
+0:51      direct index (layout( row_major std430) buffer float)
+0:51        @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of float)
+0:51          'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:51          Constant:
+0:51            0 (const uint)
+0:51        Constant:
+0:51          0 (const int)
+0:52      'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:53      'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:55      cb1: direct index for structure (layout( row_major std140) uniform int)
+0:55        'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140) uniform int cb1})
+0:55        Constant:
+0:55          0 (const uint)
+0:56      tb1: direct index for structure (layout( row_major std430) buffer int)
+0:56        'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std430) buffer int tb1})
+0:56        Constant:
+0:56          0 (const uint)
+0:58      Branch: Return with expression
+0:58        Constant:
+0:58          0.000000
+0:58          0.000000
+0:58          0.000000
+0:58          0.000000
+0:34  Function Definition: main( ( temp void)
+0:34    Function Parameters: 
+0:?     Sequence
+0:34      move second child to first child ( temp 4-component vector of float)
+0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:34        Function Call: @main( ( temp 4-component vector of float)
+0:?   Linker Objects
+0:?     's1' (layout( set=1 binding=1) uniform sampler)
+0:?     's2' (layout( set=2 binding=2) uniform sampler)
+0:?     't1' (layout( set=1 binding=1) uniform texture1D)
+0:?     't2' (layout( set=1 binding=2) uniform texture2D)
+0:?     't3' (layout( set=2 binding=1) uniform texture3D)
+0:?     't4' (layout( set=3 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
+0:?     't5' (layout( set=3 binding=2 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:?     't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
+0:?     'u1' (layout( set=1 binding=1 rgba32f) uniform image1D)
+0:?     'u2' (layout( set=2 binding=2 rgba32f) uniform image2D)
+0:?     'u3' (layout( set=2 binding=3 rgba32f) uniform image3D)
+0:?     'u4' (layout( set=1 binding=4 r32f) uniform imageBuffer)
+0:?     'u5' (layout( set=2 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+0:?     'u6' (layout( set=3 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'u7' (layout( set=4 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'u8' (layout( set=5 binding=4 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of float @data})
+0:?     'anon@0' (layout( set=6 binding=1 row_major std140) uniform block{layout( row_major std140) uniform int cb1})
+0:?     'anon@1' (layout( binding=7 row_major std430) readonly buffer block{layout( row_major std430) buffer int tb1})
+0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+Uniform reflection:
+t1: offset -1, type 8b5d, size 1, index -1, binding 21
+t2: offset -1, type 8b5e, size 1, index -1, binding 22
+t3: offset -1, type 8b5f, size 1, index -1, binding 26
+t4.@data: offset 0, type 8b52, size 1, index 0, binding -1
+t5.@data: offset 0, type 1405, size 0, index 1, binding -1
+t6: offset -1, type 8dc2, size 1, index -1, binding 23
+s1: offset -1, type 0, size 1, index -1, binding 11
+s2: offset -1, type 0, size 1, index -1, binding 17
+u1: offset -1, type 904c, size 1, index -1, binding 31
+u2: offset -1, type 904d, size 1, index -1, binding 42
+u3: offset -1, type 904e, size 1, index -1, binding 43
+u4: offset -1, type 9051, size 1, index -1, binding 34
+u5.@data: offset 0, type 1405, size 0, index 2, binding -1
+u6.@data: offset 0, type 1406, size 1, index 3, binding -1
+cb1: offset 0, type 1404, size 1, index 4, binding -1
+tb1: offset 0, type 1404, size 1, index 5, binding -1
+
+Uniform block reflection:
+t4: offset -1, type ffffffff, size 0, index -1, binding 21
+t5: offset -1, type ffffffff, size 0, index -1, binding 22
+u5: offset -1, type ffffffff, size 0, index -1, binding 44
+u6: offset -1, type ffffffff, size 0, index -1, binding 34
+cb: offset -1, type ffffffff, size 4, index -1, binding 51
+tb: offset -1, type ffffffff, size 4, index -1, binding 27
+
+Vertex attribute reflection:
+
diff --git a/Test/baseResults/implicitInnerAtomicUint.frag.out b/Test/baseResults/implicitInnerAtomicUint.frag.out
new file mode 100644
index 0000000..6f68980
--- /dev/null
+++ b/Test/baseResults/implicitInnerAtomicUint.frag.out
@@ -0,0 +1,21 @@
+implicitInnerAtomicUint.frag
+ERROR: 0:2: '[]' : only outermost dimension of an array of arrays can be implicitly sized 
+ERROR: 0:2: 'atomic_uint' : array must be explicitly sized 
+ERROR: 2 compilation errors.  No code generated.
+
+
+Shader version: 460
+ERROR: node is still EOpNull!
+0:?   Linker Objects
+0:?     'c' (layout( binding=0 offset=0) uniform 1-element array of implicitly-sized array of atomic_uint)
+
+
+Linked fragment stage:
+
+ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
+
+Shader version: 460
+ERROR: node is still EOpNull!
+0:?   Linker Objects
+0:?     'c' (layout( binding=0 offset=0) uniform 1-element array of implicitly-sized array of atomic_uint)
+
diff --git a/Test/baseResults/invalidSwizzle.vert.out b/Test/baseResults/invalidSwizzle.vert.out
index f53974b..5104fdc 100644
--- a/Test/baseResults/invalidSwizzle.vert.out
+++ b/Test/baseResults/invalidSwizzle.vert.out
@@ -1,17 +1,20 @@
 invalidSwizzle.vert
-ERROR: 0:6: 'xx' : does not apply to this type:  global void
-ERROR: 0:7: 'xy' : does not apply to this type:  global void
-ERROR: 2 compilation errors.  No code generated.
+ERROR: 0:7: 'rr' : does not apply to this type:  uniform sampler2D
+ERROR: 0:7: '=' :  cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float'
+ERROR: 0:8: 'xx' : does not apply to this type:  global void
+ERROR: 0:9: 'xy' : does not apply to this type:  global void
+ERROR: 4 compilation errors.  No code generated.
 
 
 Shader version: 420
 ERROR: node is still EOpNull!
-0:5  Function Definition: main( ( global void)
-0:5    Function Parameters: 
-0:6    Sequence
-0:6      Function Call: f( ( global void)
-0:7      Function Call: f( ( global void)
+0:6  Function Definition: main( ( global void)
+0:6    Function Parameters: 
+0:?     Sequence
+0:8      Function Call: f( ( global void)
+0:9      Function Call: f( ( global void)
 0:?   Linker Objects
+0:?     's' ( uniform sampler2D)
 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
 
@@ -23,12 +26,13 @@
 
 Shader version: 420
 ERROR: node is still EOpNull!
-0:5  Function Definition: main( ( global void)
-0:5    Function Parameters: 
-0:6    Sequence
-0:6      Function Call: f( ( global void)
-0:7      Function Call: f( ( global void)
+0:6  Function Definition: main( ( global void)
+0:6    Function Parameters: 
+0:?     Sequence
+0:8      Function Call: f( ( global void)
+0:9      Function Call: f( ( global void)
 0:?   Linker Objects
+0:?     's' ( uniform sampler2D)
 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
 
diff --git a/Test/baseResults/numeral.frag.out b/Test/baseResults/numeral.frag.out
index 11def12..c1e3134 100644
--- a/Test/baseResults/numeral.frag.out
+++ b/Test/baseResults/numeral.frag.out
@@ -11,7 +11,9 @@
 ERROR: 0:88: '' : float literal needs a decimal point or exponent 
 ERROR: 0:98: '' : numeric literal too big 
 ERROR: 0:101: '' : numeric literal too big 
-ERROR: 12 compilation errors.  No code generated.
+ERROR: 0:104: '#' : preprocessor directive cannot be preceded by another token 
+ERROR: 0:104: '' :  syntax error, unexpected $end, expecting COMMA or SEMICOLON
+ERROR: 14 compilation errors.  No code generated.
 
 
 Shader version: 400
@@ -417,6 +419,7 @@
 0:?     'g4' ( global int)
 0:?     'g5' ( global int)
 0:?     'g6' ( global int)
+0:?     'inf1' ( global float)
 
 
 Linked fragment stage:
@@ -825,4 +828,5 @@
 0:?     'g4' ( global int)
 0:?     'g5' ( global int)
 0:?     'g6' ( global int)
+0:?     'inf1' ( global float)
 
diff --git a/Test/baseResults/overlongLiteral.frag.out b/Test/baseResults/overlongLiteral.frag.out
new file mode 100644
index 0000000..372d777
--- /dev/null
+++ b/Test/baseResults/overlongLiteral.frag.out
@@ -0,0 +1,19 @@
+overlongLiteral.frag
+ERROR: 0:1: '' : hexadecimal literal too long 
+ERROR: 0:1: '' :  syntax error, unexpected INTCONSTANT
+ERROR: 2 compilation errors.  No code generated.
+
+
+Shader version: 100
+ERROR: node is still EOpNull!
+0:?   Linker Objects
+
+
+Linked fragment stage:
+
+ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
+
+Shader version: 100
+ERROR: node is still EOpNull!
+0:?   Linker Objects
+
diff --git a/Test/cppIntMinOverNegativeOne.frag b/Test/cppIntMinOverNegativeOne.frag
index 1cdaaeb..b7e0a95 100644
--- a/Test/cppIntMinOverNegativeOne.frag
+++ b/Test/cppIntMinOverNegativeOne.frag
@@ -1,3 +1,6 @@
 #if (-2147483648 / -1) != 0
 #error INT_MIN / -1 should yield 0, something went wrong.
+#endif
+#if (-2147483648 % -1) != 0
+#error INT_MIN % -1 should yield 0, something went wrong.
 #endif
\ No newline at end of file
diff --git a/Test/hlsl.shift.per-set.frag b/Test/hlsl.shift.per-set.frag
new file mode 100644
index 0000000..9c29f9d
--- /dev/null
+++ b/Test/hlsl.shift.per-set.frag
@@ -0,0 +1,59 @@
+// Test register class offsets for different resource types
+
+SamplerState       s1 : register(s1, space1);
+SamplerComparisonState s2 : register(s2, space2);
+
+Texture1D <float4> t1 : register(t1, space1);
+Texture2D <float4> t2 : register(t2, space1);
+Texture3D <float4> t3 : register(t1, space2);
+
+StructuredBuffer<float4> t4 : register(t1, space3);
+
+ByteAddressBuffer t5 : register(t2, space3);
+Buffer<float4> t6 : register(t3, space3);
+
+RWTexture1D <float4> u1 : register(u1, space1);
+RWTexture2D <float4> u2 : register(u2, space2);
+RWTexture3D <float4> u3 : register(u3, space2);
+
+RWBuffer <float> u4 : register(u4, space1);
+RWByteAddressBuffer u5 : register(u4, space2);
+RWStructuredBuffer<float> u6 : register(u4, space3);
+AppendStructuredBuffer<float> u7 : register(u4, space4);
+ConsumeStructuredBuffer<float> u8 : register(u4, space5);
+
+cbuffer cb : register(b1, space6) {
+    int cb1;
+};
+
+tbuffer tb : register(t7) {
+    int tb1;
+};
+
+float4 main() : SV_Target0
+{
+    t1;
+    t2;
+    t3;
+    t4[0];
+    t5.Load(0);
+    t6;
+
+    s1;
+    s2;
+
+    u1;
+    u2;
+    u3;
+
+    u4[0];
+    u5.Load(0);
+    u6[0];
+    u7;
+    u8;
+
+    cb1;
+    tb1;
+
+    return 0;
+}
diff --git a/Test/implicitInnerAtomicUint.frag b/Test/implicitInnerAtomicUint.frag
new file mode 100644
index 0000000..bb76516
--- /dev/null
+++ b/Test/implicitInnerAtomicUint.frag
@@ -0,0 +1,2 @@
+#version 460
+layout(binding = 0) uniform atomic_uint c[1][];
\ No newline at end of file
diff --git a/Test/invalidSwizzle.vert b/Test/invalidSwizzle.vert
index 00b5625..799ff87 100644
--- a/Test/invalidSwizzle.vert
+++ b/Test/invalidSwizzle.vert
@@ -1,8 +1,10 @@
 #version 420
 
 void f();
+uniform sampler2D s;
 
 void main() {
+    vec2 v = s.rr; // Swizzles do not apply to samplers
     f().xx; // Scalar swizzle does not apply to void
     f().xy; // Vector swizzle does not apply either
 }
\ No newline at end of file
diff --git a/Test/numeral.frag b/Test/numeral.frag
index cc0862c..39814f4 100644
--- a/Test/numeral.frag
+++ b/Test/numeral.frag
@@ -101,3 +101,6 @@
 int g4 = 4294967296;   // ERROR, too big

 int g5 = 4294967295;

 int g6 = 4294967294;

+float inf1 = -1.#INF;

+float inf2 =  1.#INF;

+float inf3 = +1.#INF;

diff --git a/Test/overlongLiteral.frag b/Test/overlongLiteral.frag
new file mode 100644
index 0000000..c351ed6
--- /dev/null
+++ b/Test/overlongLiteral.frag
@@ -0,0 +1 @@
+0x000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000;
diff --git a/Test/runtests b/Test/runtests
index 24d4004..c31a022 100755
--- a/Test/runtests
+++ b/Test/runtests
@@ -105,6 +105,13 @@
 diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitDescriptorSet-2.frag.out || HASERROR=1
 
 #
+# Testing per-descriptor-set IO map shift
+#
+echo 'Testing per-descriptor-set IO map shift'
+$EXE -e main --hlsl-iomap --ssb 1 10 2 15 --stb 20 --stb 2 25 --suavb 30 --suavb 2 40 --sub 6 50 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
+diff -b $BASEDIR/hlsl.shift.per-set.frag.out $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
+
+#
 # Testing location error
 #
 echo Testing SPV no location
diff --git a/glslang/Include/intermediate.h b/glslang/Include/intermediate.h
index d8c7a3e..c77c356 100644
--- a/glslang/Include/intermediate.h
+++ b/glslang/Include/intermediate.h
@@ -1029,6 +1029,8 @@
     virtual bool isVector() const { return type.isVector(); }
     virtual bool isScalar() const { return type.isScalar(); }
     virtual bool isStruct() const { return type.isStruct(); }
+    virtual bool isFloatingDomain() const { return type.isFloatingDomain(); }
+    virtual bool isIntegerDomain() const { return type.isIntegerDomain(); }
     TString getCompleteString() const { return type.getCompleteString(); }
 
 protected:
diff --git a/glslang/MachineIndependent/Intermediate.cpp b/glslang/MachineIndependent/Intermediate.cpp
index 6b89456..b5e2aac 100644
--- a/glslang/MachineIndependent/Intermediate.cpp
+++ b/glslang/MachineIndependent/Intermediate.cpp
@@ -3800,4 +3800,20 @@
     root->traverse(&transform);
 }
 
+const char* TIntermediate::getResourceName(TResourceType res)
+{
+    switch (res) {
+    case EResSampler: return "shift-sampler-binding";
+    case EResTexture: return "shift-texture-binding";
+    case EResImage:   return "shift-image-binding";
+    case EResUbo:     return "shift-UBO-binding";
+    case EResSsbo:    return "shift-ssbo-binding";
+    case EResUav:     return "shift-uav-binding";
+    default:
+        assert(0); // internal error: should only be called with valid resource types.
+        return nullptr;
+    }
+}
+
+
 } // end namespace glslang
diff --git a/glslang/MachineIndependent/ParseHelper.cpp b/glslang/MachineIndependent/ParseHelper.cpp
index b02f77b..7bf036d 100644
--- a/glslang/MachineIndependent/ParseHelper.cpp
+++ b/glslang/MachineIndependent/ParseHelper.cpp
@@ -666,7 +666,8 @@
     // leaving swizzles and struct/block dereferences.
 
     TIntermTyped* result = base;
-    if (base->getBasicType() != EbtVoid && (base->isVector() || base->isScalar())) {
+    if ((base->isVector() || base->isScalar()) &&
+        (base->isFloatingDomain() || base->isIntegerDomain() || base->getBasicType() == EbtBool)) {
         if (base->isScalar()) {
             const char* dotFeature = "scalar swizzle";
             requireProfile(loc, ~EEsProfile, dotFeature);
@@ -4458,8 +4459,8 @@
         switch (qualifier.storage) {
         case EvqVaryingIn:
         case EvqVaryingOut:
-            if (type.getBasicType() != EbtBlock || 
-                (!(*type.getStruct())[0].type->getQualifier().hasLocation() && 
+            if (type.getBasicType() != EbtBlock ||
+                (!(*type.getStruct())[0].type->getQualifier().hasLocation() &&
                   (*type.getStruct())[0].type->getQualifier().builtIn == EbvNone))
                 error(loc, "SPIR-V requires location for user input/output", "location", "");
             break;
@@ -4856,7 +4857,7 @@
             // Check for overlap
             int numOffsets = 4;
             if (symbol.getType().isArray()) {
-                if (symbol.getType().isExplicitlySizedArray())
+                if (symbol.getType().isExplicitlySizedArray() && ! symbol.getType().getArraySizes()->isInnerImplicit())
                     numOffsets *= symbol.getType().getCumulativeArraySize();
                 else {
                     // "It is a compile-time error to declare an unsized array of atomic_uint."
diff --git a/glslang/MachineIndependent/ShaderLang.cpp b/glslang/MachineIndependent/ShaderLang.cpp
index dbc8e14..05d2212 100644
--- a/glslang/MachineIndependent/ShaderLang.cpp
+++ b/glslang/MachineIndependent/ShaderLang.cpp
@@ -1661,20 +1661,30 @@
     intermediate->addProcesses(p);
 }
 
+// Set binding base for given resource type
+void TShader::setShiftBinding(TResourceType res, unsigned int base) {
+    intermediate->setShiftBinding(res, base);
+}
+
+// Set binding base for given resource type for a given binding set.
+void TShader::setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base) {
+    intermediate->setShiftBindingForSet(res, set, base); 
+}
+
 // Set binding base for sampler types
-void TShader::setShiftSamplerBinding(unsigned int base) { intermediate->setShiftSamplerBinding(base); }
+void TShader::setShiftSamplerBinding(unsigned int base) { setShiftBinding(EResSampler, base); }
 // Set binding base for texture types (SRV)
-void TShader::setShiftTextureBinding(unsigned int base) { intermediate->setShiftTextureBinding(base); }
+void TShader::setShiftTextureBinding(unsigned int base) { setShiftBinding(EResTexture, base); }
 // Set binding base for image types
-void TShader::setShiftImageBinding(unsigned int base)   { intermediate->setShiftImageBinding(base); }
+void TShader::setShiftImageBinding(unsigned int base)   { setShiftBinding(EResImage, base); }
 // Set binding base for uniform buffer objects (CBV)
-void TShader::setShiftUboBinding(unsigned int base)     { intermediate->setShiftUboBinding(base); }
+void TShader::setShiftUboBinding(unsigned int base)     { setShiftBinding(EResUbo, base); }
 // Synonym for setShiftUboBinding, to match HLSL language.
-void TShader::setShiftCbufferBinding(unsigned int base) { intermediate->setShiftUboBinding(base); }
+void TShader::setShiftCbufferBinding(unsigned int base) { setShiftBinding(EResUbo, base); }
 // Set binding base for UAV (unordered access view)
-void TShader::setShiftUavBinding(unsigned int base)     { intermediate->setShiftUavBinding(base); }
+void TShader::setShiftUavBinding(unsigned int base)     { setShiftBinding(EResUav, base); }
 // Set binding base for SSBOs
-void TShader::setShiftSsboBinding(unsigned int base)    { intermediate->setShiftSsboBinding(base); }
+void TShader::setShiftSsboBinding(unsigned int base)    { setShiftBinding(EResSsbo, base); }
 // Enables binding automapping using TIoMapper
 void TShader::setAutoMapBindings(bool map)              { intermediate->setAutoMapBindings(map); }
 // Fragile: currently within one stage: simple auto-assignment of location
diff --git a/glslang/MachineIndependent/iomapper.cpp b/glslang/MachineIndependent/iomapper.cpp
index 4926cf8..a7d9d91 100644
--- a/glslang/MachineIndependent/iomapper.cpp
+++ b/glslang/MachineIndependent/iomapper.cpp
@@ -351,16 +351,21 @@
 // Base class for shared TIoMapResolver services, used by several derivations.
 struct TDefaultIoResolverBase : public glslang::TIoMapResolver
 {
-    int baseSamplerBinding;
-    int baseTextureBinding;
-    int baseImageBinding;
-    int baseUboBinding;
-    int baseSsboBinding;
-    int baseUavBinding;
-    std::vector<std::string> baseResourceSetBinding;
-    bool doAutoBindingMapping;
-    bool doAutoLocationMapping;
-    int nextUniformLocation;
+    TDefaultIoResolverBase(const TIntermediate &intermediate) :
+        intermediate(intermediate),
+        nextUniformLocation(0)
+    { }
+
+    int getBaseBinding(TResourceType res, unsigned int set) const {
+        return selectBaseBinding(intermediate.getShiftBinding(res), 
+                                 intermediate.getShiftBindingForSet(res, set));
+    }
+
+    const std::vector<std::string>& getResourceSetBinding() const { return intermediate.getResourceSetBinding(); }
+
+    bool doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); }
+    bool doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); }
+
     typedef std::vector<int> TSlotSet;
     typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
     TSlotSetMap slots;
@@ -411,15 +416,15 @@
             return type.getQualifier().layoutSet;
 
         // If a command line or API option requested a single descriptor set, use that (if not overrided by spaceN)
-        if (baseResourceSetBinding.size() == 1)
-            return atoi(baseResourceSetBinding[0].c_str());
+        if (getResourceSetBinding().size() == 1)
+            return atoi(getResourceSetBinding()[0].c_str());
 
         return 0;
     }
     int resolveUniformLocation(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override
     {
         // kick out of not doing this
-        if (!doAutoLocationMapping)
+        if (!doAutoLocationMapping())
             return -1;
 
         // no locations added if already present, a built-in variable, a block, or an opaque
@@ -444,7 +449,7 @@
     int resolveInOutLocation(EShLanguage /*stage*/, const char* /*name*/, const TType& type, bool /*is_live*/) override
     {
         // kick out of not doing this
-        if (!doAutoLocationMapping)
+        if (!doAutoLocationMapping())
             return -1;
 
         // no locations added if already present, or a built-in variable
@@ -485,6 +490,14 @@
     void endResolve(EShLanguage) override {}
 
 protected:
+    const TIntermediate &intermediate;
+    int nextUniformLocation;
+
+    // Return descriptor set specific base if there is one, and the generic base otherwise.
+    int selectBaseBinding(int base, int descriptorSetBase) const {
+        return descriptorSetBase != -1 ? descriptorSetBase : base;
+    }
+
     static int getLayoutSet(const glslang::TType& type) {
         if (type.getQualifier().hasSet())
             return type.getQualifier().layoutSet;
@@ -518,6 +531,8 @@
  */
 struct TDefaultIoResolver : public TDefaultIoResolverBase
 {
+    TDefaultIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { }
+
     bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override
     {
         return true;
@@ -529,37 +544,37 @@
 
         if (type.getQualifier().hasBinding()) {
             if (isImageType(type))
-                return reserveSlot(set, baseImageBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResImage, set) + type.getQualifier().layoutBinding);
 
             if (isTextureType(type))
-                return reserveSlot(set, baseTextureBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding);
 
             if (isSsboType(type))
-                return reserveSlot(set, baseSsboBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResSsbo, set) + type.getQualifier().layoutBinding);
 
             if (isSamplerType(type))
-                return reserveSlot(set, baseSamplerBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding);
 
             if (isUboType(type))
-                return reserveSlot(set, baseUboBinding + type.getQualifier().layoutBinding);
-        } else if (is_live && doAutoBindingMapping) {
+                return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding);
+        } else if (is_live && doAutoBindingMapping()) {
             // find free slot, the caller did make sure it passes all vars with binding
             // first and now all are passed that do not have a binding and needs one
 
             if (isImageType(type))
-                return getFreeSlot(set, baseImageBinding);
+                return getFreeSlot(set, getBaseBinding(EResImage, set));
 
             if (isTextureType(type))
-                return getFreeSlot(set, baseTextureBinding);
+                return getFreeSlot(set, getBaseBinding(EResTexture, set));
 
             if (isSsboType(type))
-                return getFreeSlot(set, baseSsboBinding);
+                return getFreeSlot(set, getBaseBinding(EResSsbo, set));
 
             if (isSamplerType(type))
-                return getFreeSlot(set, baseSamplerBinding);
+                return getFreeSlot(set, getBaseBinding(EResSampler, set));
 
             if (isUboType(type))
-                return getFreeSlot(set, baseUboBinding);
+                return getFreeSlot(set, getBaseBinding(EResUbo, set));
         }
 
         return -1;
@@ -620,6 +635,8 @@
  ********************************************************************************/
 struct TDefaultHlslIoResolver : public TDefaultIoResolverBase
 {
+    TDefaultHlslIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { }
+
     bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override
     {
         return true;
@@ -631,31 +648,31 @@
 
         if (type.getQualifier().hasBinding()) {
             if (isUavType(type))
-                return reserveSlot(set, baseUavBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResUav, set) + type.getQualifier().layoutBinding);
 
             if (isSrvType(type))
-                return reserveSlot(set, baseTextureBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding);
 
             if (isSamplerType(type))
-                return reserveSlot(set, baseSamplerBinding + type.getQualifier().layoutBinding);
+                return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding);
 
             if (isUboType(type))
-                return reserveSlot(set, baseUboBinding + type.getQualifier().layoutBinding);
-        } else if (is_live && doAutoBindingMapping) {
+                return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding);
+        } else if (is_live && doAutoBindingMapping()) {
             // find free slot, the caller did make sure it passes all vars with binding
             // first and now all are passed that do not have a binding and needs one
 
             if (isUavType(type))
-                return getFreeSlot(set, baseUavBinding);
+                return getFreeSlot(set, getBaseBinding(EResUav, set));
 
             if (isSrvType(type))
-                return getFreeSlot(set, baseTextureBinding);
+                return getFreeSlot(set, getBaseBinding(EResTexture, set));
 
             if (isSamplerType(type))
-                return getFreeSlot(set, baseSamplerBinding);
+                return getFreeSlot(set, getBaseBinding(EResSampler, set));
 
             if (isUboType(type))
-                return getFreeSlot(set, baseUboBinding);
+                return getFreeSlot(set, getBaseBinding(EResUbo, set));
         }
 
         return -1;
@@ -684,17 +701,17 @@
 // Returns false if the input is too malformed to do this.
 bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSink &infoSink, TIoMapResolver *resolver)
 {
-    // Trivial return if there is nothing to do.
-    if (intermediate.getShiftSamplerBinding() == 0 &&
-        intermediate.getShiftTextureBinding() == 0 &&
-        intermediate.getShiftImageBinding() == 0 &&
-        intermediate.getShiftUboBinding() == 0 &&
-        intermediate.getShiftSsboBinding() == 0 &&
-        intermediate.getShiftUavBinding() == 0 &&
-        intermediate.getResourceSetBinding().empty() &&
-        intermediate.getAutoMapBindings() == false &&
-        intermediate.getAutoMapLocations() == false &&
-        resolver == nullptr)
+    bool somethingToDo = !intermediate.getResourceSetBinding().empty() ||
+        intermediate.getAutoMapBindings() ||
+        intermediate.getAutoMapLocations();
+
+    for (int res = 0; res < EResCount; ++res) {
+        somethingToDo = somethingToDo ||
+            (intermediate.getShiftBinding(TResourceType(res)) != 0) ||
+            intermediate.hasShiftBindingForSet(TResourceType(res));
+    }
+
+    if (!somethingToDo && resolver == nullptr)
         return true;
 
     if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive())
@@ -705,30 +722,15 @@
         return false;
 
     // if no resolver is provided, use the default resolver with the given shifts and auto map settings
-    TDefaultIoResolver defaultResolver;
-    TDefaultHlslIoResolver defaultHlslResolver;
+    TDefaultIoResolver defaultResolver(intermediate);
+    TDefaultHlslIoResolver defaultHlslResolver(intermediate);
 
     if (resolver == nullptr) {
-        TDefaultIoResolverBase* resolverBase;
-
         // TODO: use a passed in IO mapper for this
         if (intermediate.usingHlslIoMapping())
-            resolverBase = &defaultHlslResolver;
+            resolver = &defaultHlslResolver;
         else
-            resolverBase = &defaultResolver;
-
-        resolverBase->baseSamplerBinding = intermediate.getShiftSamplerBinding();
-        resolverBase->baseTextureBinding = intermediate.getShiftTextureBinding();
-        resolverBase->baseImageBinding = intermediate.getShiftImageBinding();
-        resolverBase->baseUboBinding = intermediate.getShiftUboBinding();
-        resolverBase->baseSsboBinding = intermediate.getShiftSsboBinding();
-        resolverBase->baseUavBinding = intermediate.getShiftUavBinding();
-        resolverBase->baseResourceSetBinding = intermediate.getResourceSetBinding();
-        resolverBase->doAutoBindingMapping = intermediate.getAutoMapBindings();
-        resolverBase->doAutoLocationMapping = intermediate.getAutoMapLocations();
-        resolverBase->nextUniformLocation = 0;
-
-        resolver = resolverBase;
+            resolver = &defaultResolver;
     }
 
     TVarLiveMap inVarMap, outVarMap, uniformVarMap;
diff --git a/glslang/MachineIndependent/localintermediate.h b/glslang/MachineIndependent/localintermediate.h
index 8be3a13..60deb1c 100644
--- a/glslang/MachineIndependent/localintermediate.h
+++ b/glslang/MachineIndependent/localintermediate.h
@@ -43,6 +43,7 @@
 
 #include <algorithm>
 #include <set>
+#include <array>
 
 class TInfoSink;
 
@@ -222,12 +223,6 @@
         layoutOverrideCoverage(false),
         geoPassthroughEXT(false),
 #endif
-        shiftSamplerBinding(0),
-        shiftTextureBinding(0),
-        shiftImageBinding(0),
-        shiftUboBinding(0),
-        shiftSsboBinding(0),
-        shiftUavBinding(0),
         autoMapBindings(false),
         autoMapLocations(false),
         flattenUniformArrays(false),
@@ -245,6 +240,8 @@
         localSizeSpecId[1] = TQualifier::layoutNotSet;
         localSizeSpecId[2] = TQualifier::layoutNotSet;
         xfbBuffers.resize(TQualifier::layoutXfbBufferEnd);
+
+        shiftBinding.fill(0);
     }
     void setLimits(const TBuiltInResource& r) { resources = r; }
 
@@ -264,42 +261,39 @@
     const std::string& getEntryPointName() const { return entryPointName; }
     const std::string& getEntryPointMangledName() const { return entryPointMangledName; }
 
-    void setShiftSamplerBinding(unsigned int shift)
+    void setShiftBinding(TResourceType res, unsigned int shift)
     {
-        shiftSamplerBinding = shift;
-        processes.addIfNonZero("shift-sampler-binding", shift);
+        shiftBinding[res] = shift;
+
+        const char* name = getResourceName(res);
+        if (name != nullptr)
+            processes.addIfNonZero(name, shift);
     }
-    unsigned int getShiftSamplerBinding() const { return shiftSamplerBinding; }
-    void setShiftTextureBinding(unsigned int shift)
+
+    unsigned int getShiftBinding(TResourceType res) const { return shiftBinding[res]; }
+
+    void setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int shift)
     {
-        shiftTextureBinding = shift;
-        processes.addIfNonZero("shift-texture-binding", shift);
+        if (shift == 0) // ignore if there's no shift: it's a no-op.
+            return;
+
+        shiftBindingForSet[res][set] = shift;
+
+        const char* name = getResourceName(res);
+        if (name != nullptr) {
+            processes.addProcess(name);
+            processes.addArgument(set);
+            processes.addArgument(shift);
+        }
     }
-    unsigned int getShiftTextureBinding() const { return shiftTextureBinding; }
-    void setShiftImageBinding(unsigned int shift)
+
+    int getShiftBindingForSet(TResourceType res, unsigned int set) const
     {
-        shiftImageBinding = shift;
-        processes.addIfNonZero("shift-image-binding", shift);
+        const auto shift = shiftBindingForSet[res].find(set);
+        return shift == shiftBindingForSet[res].end() ? -1 : shift->second;
     }
-    unsigned int getShiftImageBinding() const { return shiftImageBinding; }
-    void setShiftUboBinding(unsigned int shift)
-    {
-        shiftUboBinding = shift;
-        processes.addIfNonZero("shift-UBO-binding", shift);
-    }
-    unsigned int getShiftUboBinding() const { return shiftUboBinding; }
-    void setShiftSsboBinding(unsigned int shift)
-    {
-        shiftSsboBinding = shift;
-        processes.addIfNonZero("shift-ssbo-binding", shift);
-    }
-    unsigned int getShiftSsboBinding() const { return shiftSsboBinding; }
-    void setShiftUavBinding(unsigned int shift)
-    {
-        shiftUavBinding = shift;
-        processes.addIfNonZero("shift-uav-binding", shift);
-    }
-    unsigned int getShiftUavBinding() const { return shiftUavBinding; }
+    bool hasShiftBindingForSet(TResourceType res) const { return !shiftBindingForSet[res].empty(); }
+
     void setResourceSetBinding(const std::vector<std::string>& shift)
     {
         resourceSetBinding = shift;
@@ -648,6 +642,7 @@
     TIntermUnary* createConversion(TBasicType convertTo, TIntermTyped* node) const;
     std::tuple<TBasicType, TBasicType> getConversionDestinatonType(TBasicType type0, TBasicType type1, TOperator op) const;
     bool extensionRequested(const char *extension) const {return requestedExtensions.find(extension) != requestedExtensions.end();}
+    static const char* getResourceName(TResourceType);
 
     const EShLanguage language;  // stage, known at construction time
     EShSource source;            // source language, known a bit later
@@ -688,12 +683,12 @@
     bool geoPassthroughEXT;
 #endif
 
-    unsigned int shiftSamplerBinding;
-    unsigned int shiftTextureBinding;
-    unsigned int shiftImageBinding;
-    unsigned int shiftUboBinding;
-    unsigned int shiftSsboBinding;
-    unsigned int shiftUavBinding;
+    // Base shift values
+    std::array<unsigned int, EResCount> shiftBinding;
+
+    // Per-descriptor-set shift values
+    std::array<std::map<int, int>, EResCount>  shiftBindingForSet;
+
     std::vector<std::string> resourceSetBinding;
     bool autoMapBindings;
     bool autoMapLocations;
diff --git a/glslang/MachineIndependent/preprocessor/Pp.cpp b/glslang/MachineIndependent/preprocessor/Pp.cpp
index 5a552d8..df7ec88 100644
--- a/glslang/MachineIndependent/preprocessor/Pp.cpp
+++ b/glslang/MachineIndependent/preprocessor/Pp.cpp
@@ -352,7 +352,7 @@
     int op_sub(int a, int b) { return a - b; }
     int op_mul(int a, int b) { return a * b; }
     int op_div(int a, int b) { return a == INT_MIN && b == -1 ? 0 : a / b; }
-    int op_mod(int a, int b) { return a % b; }
+    int op_mod(int a, int b) { return a == INT_MIN && b == -1 ? 0 : a % b; }
     int op_pos(int a) { return a; }
     int op_neg(int a) { return -a; }
     int op_cmpl(int a) { return ~a; }
diff --git a/glslang/MachineIndependent/preprocessor/PpScanner.cpp b/glslang/MachineIndependent/preprocessor/PpScanner.cpp
index cd8613f..340b8cb 100644
--- a/glslang/MachineIndependent/preprocessor/PpScanner.cpp
+++ b/glslang/MachineIndependent/preprocessor/PpScanner.cpp
@@ -132,7 +132,7 @@
         ch = getChar();
 
         // 1.#INF or -1.#INF
-        if (ch == '#') {
+        if (parseContext.intermediate.getSource() == EShSourceHlsl && ch == '#') {
             if ((len <  2) ||
                 (len == 2 && ppToken->name[0] != '1') ||
                 (len == 3 && ppToken->name[1] != '1' && !(ppToken->name[0] == '-' || ppToken->name[0] == '+')) ||
@@ -432,7 +432,7 @@
 
                     ival = 0;
                     do {
-                        if (ival <= 0x0fffffffu || (enableInt64 && ival <= 0x0fffffffffffffffull)) {
+                        if (len < MaxTokenLength && (ival <= 0x0fffffffu || (enableInt64 && ival <= 0x0fffffffffffffffull))) {
                             ppToken->name[len++] = (char)ch;
                             if (ch >= '0' && ch <= '9') {
                                 ii = ch - '0';
@@ -445,7 +445,10 @@
                             ival = (ival << 4) | ii;
                         } else {
                             if (! AlreadyComplained) {
-                                pp->parseContext.ppError(ppToken->loc, "hexadecimal literal too big", "", "");
+                                if(len < MaxTokenLength)
+                                    pp->parseContext.ppError(ppToken->loc, "hexadecimal literal too big", "", "");
+                                else
+                                    pp->parseContext.ppError(ppToken->loc, "hexadecimal literal too long", "", "");
                                 AlreadyComplained = 1;
                             }
                             ival = 0xffffffffffffffffull;
diff --git a/glslang/Public/ShaderLang.h b/glslang/Public/ShaderLang.h
index a531072..f0990ad 100644
--- a/glslang/Public/ShaderLang.h
+++ b/glslang/Public/ShaderLang.h
@@ -324,6 +324,17 @@
 // Call once per process to tear down everything
 void FinalizeProcess();
 
+// Resource type for IO resolver
+enum TResourceType {
+    EResSampler,
+    EResTexture,
+    EResImage,
+    EResUbo,
+    EResSsbo,
+    EResUav,
+    EResCount
+};
+
 // Make one TShader per shader that you will link into a program.  Then provide
 // the shader through setStrings() or setStringsWithLengths(), then call parse(),
 // then query the info logs.
@@ -347,13 +358,17 @@
     void setEntryPoint(const char* entryPoint);
     void setSourceEntryPoint(const char* sourceEntryPointName);
     void addProcesses(const std::vector<std::string>&);
-    void setShiftSamplerBinding(unsigned int base);
-    void setShiftTextureBinding(unsigned int base);
-    void setShiftImageBinding(unsigned int base);
-    void setShiftUboBinding(unsigned int base);
-    void setShiftUavBinding(unsigned int base);
-    void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
-    void setShiftSsboBinding(unsigned int base);
+
+    // IO resolver binding data: see comments in ShaderLang.cpp
+    void setShiftBinding(TResourceType res, unsigned int base);
+    void setShiftSamplerBinding(unsigned int base);  // DEPRECATED: use setShiftBinding
+    void setShiftTextureBinding(unsigned int base);  // DEPRECATED: use setShiftBinding
+    void setShiftImageBinding(unsigned int base);    // DEPRECATED: use setShiftBinding
+    void setShiftUboBinding(unsigned int base);      // DEPRECATED: use setShiftBinding
+    void setShiftUavBinding(unsigned int base);      // DEPRECATED: use setShiftBinding
+    void setShiftCbufferBinding(unsigned int base);  // synonym for setShiftUboBinding
+    void setShiftSsboBinding(unsigned int base);     // DEPRECATED: use setShiftBinding
+    void setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base);
     void setResourceSetBinding(const std::vector<std::string>& base);
     void setAutoMapBindings(bool map);
     void setAutoMapLocations(bool map);
diff --git a/gtests/AST.FromFile.cpp b/gtests/AST.FromFile.cpp
index f96b788..b978fda 100644
--- a/gtests/AST.FromFile.cpp
+++ b/gtests/AST.FromFile.cpp
@@ -159,6 +159,7 @@
         "460.vert",
         "dce.frag",
         "atomic_uint.frag",
+        "implicitInnerAtomicUint.frag",
         "aggOps.frag",
         "always-discard.frag",
         "always-discard2.frag",
@@ -183,6 +184,7 @@
         "matrix2.frag",
         "newTexture.frag",
         "Operations.frag",
+        "overlongLiteral.frag",
         "prepost.frag",
         "simpleFunctionCall.frag",
         "structAssignment.frag",
diff --git a/hlsl/hlslParseHelper.cpp b/hlsl/hlslParseHelper.cpp
index 2daaa65..c9d858c 100755
--- a/hlsl/hlslParseHelper.cpp
+++ b/hlsl/hlslParseHelper.cpp
@@ -1157,8 +1157,8 @@
     case EvqVaryingOut:
         return type.isStruct() || type.isArray();
     case EvqUniform:
-        return type.isArray() && intermediate.getFlattenUniformArrays() && topLevel ||
-               type.isStruct() && type.containsOpaque();
+        return (type.isArray() && intermediate.getFlattenUniformArrays() && topLevel) ||
+               (type.isStruct() && type.containsOpaque());
     default:
         return type.isStruct() && type.containsOpaque();
     };
diff --git a/known_good.json b/known_good.json
index ea3a808..87cc63d 100644
--- a/known_good.json
+++ b/known_good.json
@@ -5,7 +5,7 @@
       "site" : "github",
       "subrepo" : "KhronosGroup/SPIRV-Tools",
       "subdir" : "External/spirv-tools",
-      "commit" : "1a9061a2be884eed0e518ac19866246a5c9babc0"
+      "commit" : "5834719fc17d4735fce0102738b87b70255cfd5f"
     },
     {
       "name" : "spirv-tools/external/spirv-headers",