commit | 38772c04349c24e4c4e8eb05ed87ceff38aa211a | [log] [tgz] |
---|---|---|
author | Sahil Parmar <sparmar@nvidia.com> | Thu Oct 25 23:50:59 2018 -0700 |
committer | Sahil Parmar <sparmar@nvidia.com> | Thu Oct 25 23:50:59 2018 -0700 |
tree | 7468ff724ab97a8adb1286f32ab723c5967229d4 | |
parent | 816bc4447ce58c048a40e3f2a3a46b4d1019083b [diff] |
Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV - Emit relevant capability/extension for use of perprimitiveNV in fragment shader - Remove redundant checks for mesh shader qualifiers in glslang.y - Add profile version check for use of extension GL_NV_mesh_shader - Add a new gtest for use of perprimitiveNV in fragment shader