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//
// Copyright (C) 2013-2016 LunarG, Inc.
//
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//
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// modification, are permitted provided that the following conditions
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//
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#ifndef GLSLANG_WEB
#ifndef _REFLECTION_INCLUDED
#define _REFLECTION_INCLUDED
#include "../Public/ShaderLang.h"
#include "../Include/Types.h"
#include <list>
#include <set>
//
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
//
namespace glslang {
class TIntermediate;
class TIntermAggregate;
class TReflectionTraverser;
// The full reflection database
class TReflection {
public:
TReflection(EShReflectionOptions opts, EShLanguage first, EShLanguage last)
: options(opts), firstStage(first), lastStage(last), badReflection(TObjectReflection::badReflection())
{
for (int dim=0; dim<3; ++dim)
localSize[dim] = 0;
}
virtual ~TReflection() {}
// grow the reflection stage by stage
bool addStage(EShLanguage, const TIntermediate&);
// for mapping a uniform index to a uniform object's description
int getNumUniforms() { return (int)indexToUniform.size(); }
const TObjectReflection& getUniform(int i) const
{
if (i >= 0 && i < (int)indexToUniform.size())
return indexToUniform[i];
else
return badReflection;
}
// for mapping a block index to the block's description
int getNumUniformBlocks() const { return (int)indexToUniformBlock.size(); }
const TObjectReflection& getUniformBlock(int i) const
{
if (i >= 0 && i < (int)indexToUniformBlock.size())
return indexToUniformBlock[i];
else
return badReflection;
}
// for mapping an pipeline input index to the input's description
int getNumPipeInputs() { return (int)indexToPipeInput.size(); }
const TObjectReflection& getPipeInput(int i) const
{
if (i >= 0 && i < (int)indexToPipeInput.size())
return indexToPipeInput[i];
else
return badReflection;
}
// for mapping an pipeline output index to the output's description
int getNumPipeOutputs() { return (int)indexToPipeOutput.size(); }
const TObjectReflection& getPipeOutput(int i) const
{
if (i >= 0 && i < (int)indexToPipeOutput.size())
return indexToPipeOutput[i];
else
return badReflection;
}
// for mapping from an atomic counter to the uniform index
int getNumAtomicCounters() const { return (int)atomicCounterUniformIndices.size(); }
const TObjectReflection& getAtomicCounter(int i) const
{
if (i >= 0 && i < (int)atomicCounterUniformIndices.size())
return getUniform(atomicCounterUniformIndices[i]);
else
return badReflection;
}
// for mapping a buffer variable index to a buffer variable object's description
int getNumBufferVariables() { return (int)indexToBufferVariable.size(); }
const TObjectReflection& getBufferVariable(int i) const
{
if (i >= 0 && i < (int)indexToBufferVariable.size())
return indexToBufferVariable[i];
else
return badReflection;
}
// for mapping a storage block index to the storage block's description
int getNumStorageBuffers() const { return (int)indexToBufferBlock.size(); }
const TObjectReflection& getStorageBufferBlock(int i) const
{
if (i >= 0 && i < (int)indexToBufferBlock.size())
return indexToBufferBlock[i];
else
return badReflection;
}
// for mapping any name to its index (block names, uniform names and input/output names)
int getIndex(const char* name) const
{
TNameToIndex::const_iterator it = nameToIndex.find(name);
if (it == nameToIndex.end())
return -1;
else
return it->second;
}
// see getIndex(const char*)
int getIndex(const TString& name) const { return getIndex(name.c_str()); }
// for mapping any name to its index (only pipe input/output names)
int getPipeIOIndex(const char* name, const bool inOrOut) const
{
TNameToIndex::const_iterator it = inOrOut ? pipeInNameToIndex.find(name) : pipeOutNameToIndex.find(name);
if (it == (inOrOut ? pipeInNameToIndex.end() : pipeOutNameToIndex.end()))
return -1;
else
return it->second;
}
// see gePipeIOIndex(const char*, const bool)
int getPipeIOIndex(const TString& name, const bool inOrOut) const { return getPipeIOIndex(name.c_str(), inOrOut); }
// Thread local size
unsigned getLocalSize(int dim) const { return dim <= 2 ? localSize[dim] : 0; }
void dump();
protected:
friend class glslang::TReflectionTraverser;
void buildCounterIndices(const TIntermediate&);
void buildUniformStageMask(const TIntermediate& intermediate);
void buildAttributeReflection(EShLanguage, const TIntermediate&);
// Need a TString hash: typedef std::unordered_map<TString, int> TNameToIndex;
typedef std::map<std::string, int> TNameToIndex;
typedef std::vector<TObjectReflection> TMapIndexToReflection;
typedef std::vector<int> TIndices;
TMapIndexToReflection& GetBlockMapForStorage(TStorageQualifier storage)
{
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
return indexToBufferBlock;
return indexToUniformBlock;
}
TMapIndexToReflection& GetVariableMapForStorage(TStorageQualifier storage)
{
if ((options & EShReflectionSeparateBuffers) && storage == EvqBuffer)
return indexToBufferVariable;
return indexToUniform;
}
EShReflectionOptions options;
EShLanguage firstStage;
EShLanguage lastStage;
TObjectReflection badReflection; // return for queries of -1 or generally out of range; has expected descriptions with in it for this
TNameToIndex nameToIndex; // maps names to indexes; can hold all types of data: uniform/buffer and which function names have been processed
TNameToIndex pipeInNameToIndex; // maps pipe in names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
TNameToIndex pipeOutNameToIndex; // maps pipe out names to indexes, this is a fix to seperate pipe I/O from uniforms and buffers.
TMapIndexToReflection indexToUniform;
TMapIndexToReflection indexToUniformBlock;
TMapIndexToReflection indexToBufferVariable;
TMapIndexToReflection indexToBufferBlock;
TMapIndexToReflection indexToPipeInput;
TMapIndexToReflection indexToPipeOutput;
TIndices atomicCounterUniformIndices;
unsigned int localSize[3];
};
} // end namespace glslang
#endif // _REFLECTION_INCLUDED
#endif // GLSLANG_WEB