| #version 450 | |
| #extension GL_NV_shading_rate_image : require | |
| layout (location = 0) out vec2 FragmentSize; | |
| layout (location = 2) out int InvocationsPerPixel; | |
| void main () { | |
| FragmentSize = gl_FragmentSizeNV; | |
| InvocationsPerPixel = gl_InvocationsPerPixelNV; | |
| } |