| #version 450 | |
| #extension GL_ARB_gpu_shader_int64 : require | |
| layout(local_size_x = 54) in; | |
| layout(location=4) uniform int64_t arg0; | |
| layout(location=5) uniform uint arg1; | |
| void main() | |
| { | |
| uint64_t result = arg0 << arg1; | |
| result = arg0 >> arg1; | |
| result <<= arg1; | |
| result >>= arg1; | |
| } |