| #version 450 core | |
| #extension GL_EXT_spirv_intrinsics: enable | |
| spirv_instruction (set = "GLSL.std.450", id = 35) // modf | |
| float modf(float x, spirv_by_reference float i); | |
| layout(location = 0) in float floatIn; | |
| layout(location = 0) out vec2 vec2Out; | |
| layout(location = 1) out float floatOut; | |
| void func(spirv_by_reference float f) | |
| { | |
| f = 0.5; | |
| } | |
| void main() | |
| { | |
| vec2Out.x = modf(floatIn, vec2Out.y); | |
| func(floatOut); | |
| } |