| #version 450 | |
| layout(binding = 0) buffer block { | |
| float m0; | |
| vec3 m4; | |
| ////// | |
| float m16; | |
| layout(offset=20) vec3 m20; | |
| ///// | |
| vec3 m32; | |
| ///// | |
| vec2 m48; | |
| vec2 m56; | |
| //// | |
| float m64; | |
| vec2 m68; | |
| float m76; | |
| ////// | |
| float m80; | |
| layout(offset=88) vec2 m88; | |
| ////// | |
| vec2 m96; | |
| /////// | |
| dvec2 m112; | |
| }; | |
| void main() {} |