| #version 450 core | |
| #extension GL_EXT_fragment_shading_rate : enable | |
| #extension GL_ARB_shader_stencil_export : enable | |
| #extension GL_ARB_fragment_shader_interlock : enable | |
| #extension GL_AMD_shader_early_and_late_fragment_tests : enable | |
| layout(location = 0) flat in int instanceIndex; | |
| layout(early_and_late_fragment_tests_amd) in; | |
| layout(depth_less) out float gl_FragDepth; | |
| void main() | |
| { | |
| gl_FragDepth = float(instanceIndex) / float(81); | |
| } |